Posts Tagged ‘realtime’

FUCK YOU ALL!!! Before judging ends, check this

Posted by (twitter: @doppelgunner)
Sunday, January 1st, 2017 10:29 am

FUCK YOU ALL!!!

just joking!, was trying to get your attention.

A real-time strategy game that I made for my christmas challenge to myself. Play it and rate it so that I know if I improved compared with my ludumdare 37 compo entry. Thanks for the time.

By the way, Try playing the different levels.

Play it here: https://doppelgunner.itch.io/zpeed-wrapping (html5)

Watch the game demo here:

Watch the process here:

PLASMA 0.3 (HTML5, GPS, Realtime, …)

Posted by (twitter: @jacqueslelezard)
Saturday, May 2nd, 2015 2:26 pm

plasma

A few weeks ago I posted my LD32 entry, PLASMA, a prototype of a multiplayer mobile game where your unconventional weapon is your “plasmartphone”. It was a more a proof of concept than a game. I’m still working on it but here is a bit more playable version :)

How to play ?

  • Take you phone (Android, iOS, Windows Phone) with internet & GPS activated
  • Take a few friends with their phone (it’a multiplayer game)
  • Go outside, in a parc for instance, take your distances (10m at least) and start the battle !!!
  • Shake your phone to load, point you phone in another player direction & touch “Fire” to shoot

Warning !

  • This is still a prototype, I need feedbacks on every aspects of the game 😉
  • Compatibility : I’m trying to develop a multi-platform game using HTML5 (including geolocation & compass API), Google Map V3 API & FireBase, but some phones might not work well if they are a little old.

Play  : eliiie.com/plasma

(smartphone only)

plasma01

(If you want to try the LD32 original game :  eliiie.com/ld32), if you want to see the original post http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=20660 )

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