Posts Tagged ‘rapunzel’


Posted by (twitter: @avaskoog)
Tuesday, December 15th, 2015 9:09 am

Whew! We’re done, me, Marte and Morten! Last night got way too late and nobody could be bothered posting about the game until after getting some sleep. Good, belated morning! We present…


Play it! Play it NAO!

Didn’t really have the time to make the hair in game look quite as impressive as in the above artwork, but it ended up a fun mechanic to play with anyhow. Throw your hair in all directions to swing from golden plates and activate switches! Why? Your hairy godmother would explain, but there’s no time!

LD34_skjerm_foss LD34_skjerm_stemor

That’s our take on the grow theme, but the two buttons theme was also incorporated through this silly minigame:



Hairy core mechanics in place~

Posted by (twitter: @avaskoog)
Saturday, December 12th, 2015 4:48 pm

So we decided to use growing hair as our take on the growth theme, and what better role model than Rapunzel herself?

Marte did do some work on personalising the classic character a bit nonetheless.

Meanwhile, I spent the day programming some swinging action. Will connect hair to head properly and so on eventually.

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