So, we’re half way there already, huh? Alright, I can live with that. I got hung up for a while and didn’t make much progress for since the last update. I’ve got the transition into battle ready. I generate the enemy’s evomemes and deal with pre- and post-battle dialog. Battle itself should be hard to implement… it’s mostly some numbers games, right? Anyway, I’m gonna try to get a couple more hours’ work done tonight in case I’m interrupted tomorrow. I still wanna get all the main mechanics done tonight if possible. We’ll see what happens. I’ll try to put out one more update before I go to bed if I can manage not to suddenly crash.
Also, next time I’ll have a screenshot, I promise!