Posts Tagged ‘qtCreator’

I’m in :D

Posted by (twitter: @DhantonGames)
Friday, August 22nd, 2014 7:04 am

I’ll be entering the jam. I’m looking for an artist, I know it’s a little bit late, but if anyone is interested just tell me on twitter 😀

  • Code: C++ with SFML
  • IDE: QtCreator and qmake
  • Art: Aseprite (if I don’t find an artist)
  • Sound: sfxr
  • Music: Beepbox (if I have enough time)
  • Timelapse: gLapse

I will be using my own simple collection of tools to make my life easier. Since I don’t really know if I will be doing compo or jam, here they are: https://www.mediafire.com/?5tk6xofwsgdi7au

Oh, and I will be streaming. Maybe.

Good luck to everyone 😛

Pre-compo

Posted by
Tuesday, April 20th, 2010 9:55 am

Since tenacity is an important quality, I am back for another round of LD.

The tools I’ll be using:
QT4 library : lets see if it has everything that game development needs. I know how to use 2D drawing methods and openGL, I’m not sure about the sound support.
QTCreator : the official QT IDE, so far has served me well. This is the main reason I am going with QT, although I could use any other c++ lib in it. I love it. :)
Gimp,Inkscape : graphic tools of choice.
Blender : I might decide to go 3D with this game, haven’t decided yet. Might use blender, maybe just for 2D renders.
LMMS : linux multimedia studio, will be using it for music composing. Any other sound recording will probably be done by some generic sound recorder tool.

Now I have to prepare my timelapse script, last time I took way to many screen shots, ended up with a few hours of footage. Also need to do some shopping and prepare my work environment before the compo. Can’t wait.

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