Posts Tagged ‘puzzles’

Jam entry: LOCK AND RELOAD

Posted by (twitter: @avaskoog)
Tuesday, December 13th, 2016 1:41 pm

Click here to explore the room! (ノ◕ヮ◕)ノ*:・゚✧

View post on imgur.com

http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=6155

An entry made in 72 hours by Ava and Marte. You find yourself with a severe case of amnesia in a locked room and need to figure out what’s going on. The story isn’t quite what we intended it to be, nor as long, due to time constraints, but hopefully you’ll get something out of it anyway! It’s a concept, after all! And it has wacky shaders and creepy audio, so who can resist? ♥︎

Click this post to read more than the excerpt, for some post mortem information and pictures of the process! ☆

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Jam entry: SQUIGGLES

Posted by (twitter: @avaskoog)
Tuesday, April 19th, 2016 7:10 am

ld35_tittel

Click here to go and play the game!

Hello! Ava, Marte and Morten once again teamed up for the jam. This time we ended up following the theme both mechanically (squishy, deformable octopus) and narratively (tadpole growing up into a frog). Help them help each other through this puzzly maze!

The game ended up having to be somewhat experimental in nature; emulating a squishy octopus in a rigid body physics engine was a bit difficult! It’s not entirely bug free when it comes to said cephalopod, but it was fun and worth trying.

ld35_kollasje

Two thirds of us weren’t really feeling well this weekend, but we marched on! This did however mean that some of the details from our previous entries, like dynamic camera, little cutscenes and sound effects all had to go this time around, so it does feel unpolished there, but music alone actually sort of fits the mood of this game, so…

Have a play, will you? c:

Post-Competition Release: The Labyrinth of Keys

Posted by (twitter: @Martze)
Thursday, January 2nd, 2014 11:39 am

http://mattarod.com/labyrinth-of-keys/

start

 

Although it was not completed in time for the Jam, we would like to share the game we started for Ludum Dare 28.

More details at the link above.

 

 

SPELLBREAKER Gameplay

Tuesday, December 17th, 2013 10:40 am

In this tribute to the classic game Mastermind only the right combination and number of forces can defeat the war wizard, Azaroth and his legions. Use SENSE to find the enemies’ weakness and use FORMATION to reconfigure your party appropriately. The party configuration is critical because you only have one ATTACK!

Unfortunately there aren’t any instructions on how to play within the game but I did make a video that demonstrates how battles work:

I’d love to get your feedback!

http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=28804

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