Posts Tagged ‘puppy’

“Is this a dog?” v1.1

Posted by
Tuesday, April 19th, 2016 6:48 pm

We have fixed the positioning bug on obstacles and enemies in v1.1.

Plus there’s now a GNU/Linux build! \o/

Download the game

Vote for the game

“Is this a dog?” v1.0

Posted by
Monday, April 18th, 2016 7:27 pm

Hi guys,

After these three (hards) days here is our submission for the Ludum Dare 35!!
The game name is “Is this a dog?”.
The main plot is that you are a sorcerer who is testing his last invention a sheep”dog” for monsters!
As of now the sheep”dog” is still in training so it will only follow you floating hand…
You need to teach him to park the monsters in their respectives portals before they reach the sheep”dog”.

There is no ending in the game, the goal is simply to reach the higher score you can !

As for the controls:

  • The mouse cursor is the hand.
  • R, T, H will make the sheep”dog” shift his shape
  • Space will make the sheep”dog” do an action

The scoring is pretty simple:

  • You win point for being alive
  • You win point for parking a monster into the right portal
  • You loose point for parking a monster into a wrong portal

As this is our first Ludum Dare, we would love any returns you have !!

screenshot-1.0_01 screenshot-1.0_02 screenshot-1.0_03

The game is hosted on itch.io: https://elghinn.itch.io/is-this-a-dog

Hope you will have a good experience playing our game! And don’t forget to vote for it: http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=89019

See you.

Team WalkinsBits (composed of elghinn, MuMuul, Guigrizzly, MaxCryger)

Update on “Is this a dog?”

Posted by
Sunday, April 17th, 2016 11:56 am

Hi guys!

We have made some progress on the dev of our game “Is this a dog?” and we would like to share it with you.
The goal as not changed since last time.
You control the hand of a sorcerer and you have to keep its pet safe.
The pet will always follow the hand and can be shifted into different animals.
Since our last version we added:
  • the fact that the ennemies run from your follower depending on its current shape
  • a starting menu with some instruction
  • there is a maximum shifting allowed for each shape
  • an action is available depending on the shape
  • scoring
You can download our latest version (and the others) from https://elghinn.itch.io/is-this-a-dog
We still have a lot to do but feel free to give us some advices :)
Good play !

Progress on Is this a dog?

Posted by
Sunday, April 17th, 2016 7:13 am

We just added a first version on itch.io if you want to test the actual result : https://elghinn.itch.io/is-this-a-dog

Hereafter is the current speech of the game:

You are a sorcerer who is testing his last invention: a sheepdog for monsters. The sheepdog is not entirely functional, so you have to help him by moving your omnipresent hand to lead him.

But be aware your sheepdog cannot attack the monsters!

 

WalkingBits in da place!

Posted by
Saturday, April 16th, 2016 10:19 am

We are planning to do a game called “Is this a dog?” with the following tools:

  • Python
  • Pygame
  • sfxr
  • Bosca Ceoil
  • Audacity
  • Piskel

The team WalkingBits is composed of:

  • elghinn: Lead designer, Lead dev
  • Guigrizzly: Lead level designer, Lead artist designer
  • MuMuul: Lead sound designer, Dev
  • MaxCryger: Lead music designer, Dev

This is not my first participation in a game jam, but this is the first time I participate to Ludum Dare. All my fellows are complete newbies but they are full of motivation!

For now we just have a happy puppy who follows the mouse cursor:

v0.1

 

LD30 – In It To Win It ? YOU DECIDE!

Posted by (twitter: @Phantom_Green)
Friday, August 22nd, 2014 11:17 am

ALRIGHT EVERYONE DOWN ON THE GROUND
HANDS WHERE I CAN SEE EM
NOBODY MOVE
NOBODY GETS HURT

WE CAN DO THIS THE EASY WAY OR THE HARD WAY

EASY WAY… WE ALL GO HOME TO OUR FAMILIES

HARD WAY… WELL… LET’S JUST HOPE IT DOESN’T COME TO THAT

WHAT I NEED YOU TO DO IS CALM DOWN, CLEAR YOUR HEAD, AND MAKE A DECISION
A LIFE OR DEATH DECISION

YOU SEE THIS LITTLE PUPPY HERE

cute-puppy-l1

CUTE AIN’T IT ?

IF YOU WANT ME TO DRINK THIS PUPPY STRAIGHT OUT OF THIS MUG, THEN JUST KEEP SCROLLING

BUT IF YOU WANT TO SAVE THIS PUPPY’S LIFE, GO AHEAD AND CLICK THE HEART BELOW

IF I GET ENOUGH HEARTS BEFORE MIDNIGHT TONIGHT, I WILL SPARE THE PUPPY, I WILL PARTICIPATE IN LUDUM DARE 30, AND BILL GATES WILL CURE EBOLA

THE CHOICE IS YOURS

botanic quest – 11 hours to the end

Posted by
Sunday, December 13th, 2009 7:38 am

ld16 day2 lunch time

lunch time …

ld16 new player at home

and we got a new player at home !! his name is Neskau :) distracting everybody including me LOL.

After some drawing hours got the graphics that I will use

ld16 npc list

and made lots of improvements to the framework itself, including the colision handling, and finishing the desktop implementation, that probably broke the android one hehehehe, but for now the target is finish the game and post-compo will make sure jaga can have both implementations working.

Mini LD 8 !! …and a conundrum

Posted by
Friday, March 6th, 2009 4:07 pm

I love the theme of the mash up and am scouring the archive grid looking at old thumbnails.  I’m trying to find a concept that won’t be too ambitious at all.  The reason?  Because this weekend I will make some progress towards learning AS3 I hope.  I have my Essential ActionScript 3.0 book handy.  I have my Flash CS4 Professional book handy.  I have healthy snacks…  I have angry chihuahuas.. (well not really, but my wife and I are picking up a new puppy tomorrow!  Shiba Inu mix, not chihuahua I’m afraid.)  :)

I have already made 1 Flash AS2 game so far but know nothing about actually using the Flash tool for making animations and such things.  I also “know” AS2 in that sense that I’ve been programming in other languages a long time and can now brute force any kind of ugly code into working but I’m far from the land of knowing best practices so far!  I really want to push on past AS2 though.

I think it would be fun to find a mash-up game that will ideally not be too large in scope that will allow me to get to know the Flash authoring tool and AS3.  It does mean I have to make some more progress in the AS book.

Only time will tell what will happen.  Epic Fail?  We shall see!  😉

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