Posts Tagged ‘progression’

Social Media x Warfare

Posted by
Sunday, April 19th, 2015 6:56 am

For 32 sleepless hours we made a tiny progression, but so far we’re happy with it. Unlike guys in a gif below:

Participate now and get Free Street Imrisionment

Participate now and get Free Street Imrisionment

[Sentendo Team] Progression is important

Posted by
Sunday, April 19th, 2015 6:43 am

Economic Hitman

The player controls a company in its road to become a big corporate. To make this happen you have to buy your competitors to destroy their company after and gain more market share. This is an actual behavior of many corporates and it is represented in the game with cash-bullets you throw to your competitors: you will both damage their budget (energy) and their growth. A negative growth means they will “bleed” their budget with time. Also competitors will fire at you with their coins to damage your growth factor, but you can click on the coins and collect them adquiring more power.


We will not have XP or stuff like that, simply you will level up each X competitors you destroy. We will probably have 5 levels for you ready at the end of the ludum, on the last one you will get a really famous company, try to unlock it (without looking at art assets, cheater! :P).

buuilding progress


Posted by (twitter: @Catmoo)
Saturday, December 12th, 2009 10:20 am

Progression…is slow

Another screenshot of what’s going on, looks quite similar to before but I’ve done a fair bit of work that I’m happy with :)

dino dude :)

And now it’s pizza time :)

pizza :)

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