Ludum Dare 35
The Theme is:
Shapeshift

Judging ends in
Click here to start

PlayRate80Star

Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

Posts Tagged ‘power cut’

Disaster Averted

Posted by (twitter: @lattyware)
Saturday, August 20th, 2011 4:04 am

So, I worked until about 4am last night, got some initial stuff down, then grabbed some sleep. I’ve been working all this morning. A few minutes ago, I had a power cut.

Annoying, but no big deal. Everything should be fine, and I have my fileserver with backups on.

Of course, I hadn’t done a backup since starting. Reboot, and what do you know, my main file of source code is blank. I was not impressed.

Fortunately, I opened PyCharm, looked under local history for the file, and PyCharm saves the edits you make for itself – disaster averted. I can say I was very happy indeed.

Anyway, update on the actual game, got an idea down, but don’t want to spoil it. The current name is “Unrest”, and I went for pySFML in the end.

[cache: storing page]