Posts Tagged ‘poll’

Double Jump or Wall Jump

Posted by (twitter: @swipefaststudio)
Sunday, December 13th, 2015 3:53 pm

Hi I am trying to decide which game mechanic I should add to my game to make it more fun!

The point of the game so far is to touch two buttons that control the unlocking a door while the Levels grow in size!

Here is an image so far of it:

progress2

I am doing a voting on twitter here:

Polls

Posted by (twitter: @pi_pi314)
Monday, August 17th, 2015 9:44 am

LD #33 is coming. This saturday (or friday if you live in the US) you will start coding your 48-hour game. Maybe you’re a pro, maybe you’re an amateur, or maybe you have absolutely no experience at game making. However, each and every compo competitor will have to code. That’s why I made two polls. Check them out and let us see how many use C++, C#, my personal favorite, Java and many others, as well as what engines we will be using.

http://strawpoll.me/5238095

http://strawpoll.me/5238093

 

Poll: Text Adventures

Posted by
Friday, August 23rd, 2013 4:28 am

We’re almost at the dawn of another Ludum Dare! As a result I have question:

Does anyone like text adventures?

 

Example

Text Adventures?

Because I do, and I’m planning to write one for LD27.

I want to know if:

  1. you’ll be prepared to play it
  2. you think it is possible to write an interesting text adventure (in two days)
  3. you think text adventures are still a viable genre

 

Answers in the comments please!

 

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