I thank all the comments, you can follow us on twitter and facebook to keep updated on the game dev log.
I had some time yesterday to make another boss, then see how this getting, is not yet ready but 😀
I like the decision we made about the color… to remove it! I worked faster this way. I Added and “old film” filter too (just 4 frames of darker corners and dust like spots).
Hello everybody! How are you today? We are feelin’ good! We are Datamosh (a small indie studio, from Argentina) and this is… frankly, I don’t remember. But it is not the first time we take part in a Ludum Dare jam.
Our team consist of a 2D artist (me, Kaeru) and a programmer (Pablo). I think this time the idea stroke us by surprise and in a very organic way. In about an hour after the theme was announced, we had a very clear approach of what we wanted to achieve. The final result is far from perfect, but we feel that is nice, friendly and approachable. Our biggest concern is always to come up with something way over the top or “overworked”.
I want to share some quick tips in -what I think-, had a very good impact in our productivity:
So, was this your first jam? How did you came up with your idea? Remember, you can play and rate our LD33 game!, leave yours in the comments below!
Hey guys, we are thinking about the continuation of the project, taking more polishing and for this we need your feedback.
Please visit the link to the Entry Page
This was our first LD and I really think we did a good job. We didn’t get to finish the game, but it is playable and you can understand the core mechanics. Meet “Hide, Mr. Hyde”!
We toyed around with lots of ideas of being a monster, but we decided very quickly that we did not want to make a game where the monster is a mythical creature and just kills randomly. Well, go play it and give us your feedback, it will be mostly appreciated. Have fun!
A few notes: we only worked on the game on Sunday and Monday, it was kind of a Hardcore Mode, really.
JAM entry gif!
Early prototype Vine!
BTW, you can play Monster Streaking! here!
Skyfish checking in. I only have 28 more minutes to do move animations and I have none yet! (time slotting) So I will make this brief. Here is a fake screenshots. the colours mess up because it’s png, so IDK what you can do. It works in the game anyway. Pokemen is coming along nicely, it’s playable and I found no bugs. Now we need to implement the menu and put the assets in the actual game. I will make a making of post sometime after i think. I only have today to finish everything since I work tomorrow. Oh dear! bye bye Ludum see you soon.
Here is a video tutorial for how to set up Krita for easy pixel art style painting: (HD index painting in krita)
Here is a link to do it in photoshop (original tutorial)
SkyfishArt checking in. Over here at Bitraf, Oslo, we did have several attendants yesterday and today. I couldn’t participate the whole time, but here is my progress on our “Mokepon” (name might change) game. Its about monsters fighting. You are the monster. wow. Instead of the mokepon trainer who shouts commands at you. Can you tell wich one is my favourite yet? (hint: it’s the one I worked on the most. I’m already kind of fed up with them all) It’s the first time I do pixel art! I have to do animation for all of these, it’s looking like a kind of fighting game so far. I have so far in my life primarily only done 2 frame animations, so this will get very interesting.
I have 2.5 hours to spare per task including:
level design (bg)
1 hour left on creature design. Ughhh I’m not feeling grass and water mon yet.
And here you can see the V.1.0.4 previous version. I still working on the update so I made a walkthrough.
Added a simple but funny splash screen and i´m working on these damn spikes! Everybody hate them, and me too 😛
If you like it, don´t forget to play it here:
Scream(but not too much)
Thanks to everyone who voted for Scarecrow, the games this ludum dare were very entertaining, at least I enjoyed several of them.
I can’t wait for the next edition 😀
This is the first video I made to show how the game is today. Sorry for the video quality, my pc is not very good to record screen videos
Ludum Dare 32 is about to finish, and I just want to show you some games
that made me enjoy like a child.
I´m in love with this game. A whole experience.
8 bit platformer like. Great music, great gameplay and really cool to use
the leaf-blower. One of my favourites!
I think is one of the best video games song i’ve ever heard. The pixel art
Man, this game is really hard, but you can’t stop playing it.
This game has something really special, a great mood. Play and be happy doing it.
Hey! and don´t forget, if you have time after playing those great games, to play mine.
A metroidvania like “game”, with screaming mechanics and nice pixel art.