Posts Tagged ‘pimping’

My first Ludum Dare game, “G” is complete

Posted by (twitter: @SeanNoonan)
Monday, December 16th, 2013 1:14 am

…and damn, it feels good!

G

“Box art” for “G”

The game has fallen rather short of what I had originally planned on paper, but then 48 hours isn’t a whole lot of time, so the scope became narrow. Who knows, maybe I will address the old design and work on it again in the future. Either way, it was an interesting experience, working to a time frame that was so short and as a part of a community event this big. There wasn’t a whole lot of time for “publicity” or the time to be able to see what everyone else was up to.

Anyway, my game, “G” is out in the wild now for people to play and drop feedback for: G – Sean Noonan

Judging by the responses so far, it looks as though the time put into polish was appreciated, but perhaps I was lacking on the signs and feedback side. This could lead to some people quitting out before the end screen, but that’s fine, I don’t finish every game I play either. What’s great about this format is that people will now vocalise why they may not have finished the game, or indeed aspects they hated or enjoyed most. There’s incentive to do so thanks to the voting system – something I’ll be using a lot in the coming days. I’ve played a couple of awesome games already. So if you’re stuck for ideas, check out some of these…

Now it’s time for Sean to sleep. Hit me up on Twitter @SeanNoonan if you want me to try out your game :)

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