Posts Tagged ‘Personal Library’

Library

Posted by (twitter: @smilingrob)
Thursday, April 25th, 2013 4:24 pm

Here’s a Unity library I threw together that includes Futile patched for 2D and 3D simultaneousness.  Including the latest GoKit source instead of just a DLL that Futile used to use.  I also messed up the input preferences and tried to make something that feels balanced on the keyboard, mouse, and joystick, so you don’t have to spend hours trying to get it to feel ok.  But I didn’t use the character controller and now I think maybe the character controller is better.  Especially because you can mouselook above zenith.  So if you want to fix that or any other bug feel free to issue a pull request.  Or just fork it yourself and combine your own favorite libraries in your own game jam kit for the world.  http://github.com/robert-wallis/GameJamKit

I know it’s not great, but I might use it, really depends on the theme.

First Ludum Dare Compo

Posted by
Thursday, April 18th, 2013 8:53 am

I’ve known of Ludum Dare but this is the first time I’m participating in the event. I’m really looking forward to it.

I’m planning on writing the game in Ruby using the Gosu library. I have a small personal library called Okami that encapsulates Gosu in a ruby-ish fashion, but doesn’t differ all too much from Gosu. It’s available on https://github.com/Aerotune/Okami and https://rubygems.org/gems/okami

I will probably also make use of some of the awesome gems for gosu like chipmunk, ashton, texplay for visuals and releasy for releasing the game.

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