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Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 9 days, 5 hours, 28 minutes, 48 seconds
  • October Ends: in 10 days, 5 hours, 40 minutes, 48 seconds
  • Ludum Dare 31 begins: in 45 days, 6 hours, 28 minutes, 48 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]


    Posts Tagged ‘parkour’

    Failure!

    Posted by (twitter: @carlgraves)
    Sunday, April 27th, 2014 6:35 pm

    Well at least I tried, but with less than an hour to go i seriously doubt i’ll have a game finished.

    No game, but what i do have is a platforming engine with a multiplayer backend. So you can parkour with your friends. Right now there’s only 1 server so if it’s full i have no idea what happens (probably a crash). There’s not really any interpolation or extrapolation so crappy connections will look terrible.

    Playable version here: https://www.dropbox.com/s/eac3y5ng41kvqpe/LudumDare29_release.swf (just drag and drop into your internet browser, depending on connection speeds it can take a while to join the game)

    If you want to test out the multiplayer just boot up two copies of the game, or find some friends.

    Well i tried.

    Well i tried.

    Post Mortem:

    – Don’t make a multiplayer game unless you’ve done it before.

    – Actually have a rough idea what the game will be or at least spend a little bit of time figuring it out.

    – Art is important, leaving it to the last day never leaves you with enough time to create anything good.

     

    It wasn’t a complete loss, I can definitely use the multiplayer experience in my actual projects. Which I had been shying away from because it sounded hard. The good news is, multiplayer stuff is tricky, but once you sort of ‘get’ it, you can make a semi functioning game fairly easily. Well regardless it was fun, and i learned a bunch of stuff I wouldn’t have tried in a normal day.

    In the future, when i do another Ludum Dare, i’ll just make a flappy bird clone and call it a day.

    The Corruption – New Game!

    Posted by (twitter: @RobProductions)
    Thursday, November 29th, 2012 2:06 pm

    So I actually sat down and made a game with no time limit or anything! It’s a small one, but at least it’s finished unlike the other billion projects I left lying around. :P

    Here it is on Kongregate:

    The Corruption

    The Corruption is a First Person Free-Running game where you have to run from the approaching darkness. Uses Shift/RMB to run and C/Ctrl to crouch.

    Please give it a play and if possible a rating.

    Happy Gaming! <3


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