Posts Tagged ‘paint.net’

6 days to go and I’m in!

Posted by
Saturday, August 13th, 2011 3:15 pm

Well here we go, no backing out.

I am in and here are my tools:

  • Blitz
  • Bass (Free Audio Lib)
  • Paint.NET
  • SFXR / BFXR
  • One of the free Music makers, which one might depend on the feel of the game I want depending on the theme.

That is it. Now to just sit back and wait for the theme voting to begin.  Good Luck Everyone!

Girding loins for LD21

Posted by (twitter: @Winterblood_Dev)
Friday, August 12th, 2011 5:02 am

Things to do: clear desk, tidy house, generally sort out anything that might prove distracting! Excited to have Notch rejoin us, and see how the G+ circles pan out.

I’ll be using the shiny latest version of Unity – the new drag-and-drop prefab workflow should really help keep the pace up. Also Paint.NET, Blender, and Audacity.

Must also clear my calender for the next month just in order to *rate* everyone. The magical 100% coolness is becoming really hard to accomplish!

Expression of interest

Posted by
Tuesday, December 14th, 2010 12:10 am

Finished LD14, started LD18 but didn’t finish, had work on that weekend.

This weekend is looking clear, except maybe a few breaks for Christmas shopping. I’ve been getting into Processing, so I’ll probably try using it this time. It’s super-quick to get things up and running so I find it very motivating. And it’s suitable for my new netbook, serious 3D seems to be out of the question.

Tools may include Paint.net, sfxr, musagi, and anything else I need.

It’s been a fairly shitty year of professional game development for me, just need a politics-free creative weekend to get the love back.

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