Posts Tagged ‘multiplayer game’

Final Shameless Plugin Post

Posted by (twitter: @xanjos)
Monday, January 4th, 2016 8:10 pm

There’s literally less than an hour left to play/rate entries and my game Rolla Grolla Arena could do with some more votes (it’s probably not possible given the short timeframe but I want to get 100 votes by the end of the judging period).

Click The Pic To Play!!

Rolla Grolla Arena – LD34 Jam Entry

Posted by (twitter: @xanjos)
Tuesday, December 15th, 2015 1:05 pm

Here’s my jam entry for Ludum Dare 34 (It’s a multiplayer game requiring at least 2 players so grab a friend/sibling/relative/significant other/etc. to play this. Also controllers are definitely recommended).

Click the pic to play!!

As always, I also have a Google Form that you can fill in if you would like me to play/rate your entries (I’ll try and do each one as soon as possible).

Well its’ there

Posted by
Sunday, January 12th, 2014 5:12 am
Hello to everyone ! 
I just submitted pet theft as an entry to the mld48 (link).
The game and rules are accessible on my personal webpage (link).
I don’t consider it as finished, and I’ll spend part of my afternoon trying to improve it. I’m actually waiting for feedback from my friends, and trying to make sure the game levels seem balanced. The problem with multiplayer games is that they are actually hard to test by yourself :).
My little brother told that the sound gameplay was underexpoited; I agree with him and think that it’s an interesting idea that deserves more experimentataion. But using puzzlescript as an engine constrained me in this regard. I have one or two ideas to make it more interesting that I’ll also test if I have time.
screenshot

I wish good luck to all of those who are working hard to ship their probably-more-ambitious-than-mine game on time.

Cheers,

Steve

 

Update: here is the link to my timelapse

The Darkness evolve – Post mortem

Posted by (twitter: @juaxix)
Sunday, September 2nd, 2012 3:52 am

What I did in 16h

I made my game for Ludum Dare #24 in less than a day. It caught me by surprise, I read the news that the contest had begun the second day and sat at my computer and started drawing textures for models, Run the Game Engine Shiva3D and then I composed a simple scenario and I remember that I was very clear about what I wanted to do, a kind of evolution of planets, something dark with a touch of Mario Galaxy :)

What went right

I built up the scene, get some free sounds modified and a simple music (atmosphere) and wrote the AI’s, behaviours and HUD scripts in the speed of light, but something bothered me and totally stucked me , a common math problem with free rotations in 3d axis.

What went wrong

The final hour arrived and I had to post the game with 2 bugs: camera and control, users started to test the game and all they said was good things but complied about the bugs, so I kept working on the game until I got a version with less bugs, without the gimbal lock in the control and a better camera, still to be improved…

What a lovely community

I was very surprised with so many comments, when I started to rate the games, I found there was lot of fun games, mine is more like a weird experience said some guy 😀 ,I love the touch of humor the users distillate here in the Ludum Dare, I was so used to getting bad reviews of my games in other networks, that this experience of have opinions of people with such passion and professionalism really left me overwhelmed and makes me think all this has a really good purpose to work and deploy a good game for the people, and I love to create new experiences, emotions and travels to other world, those kind of stuff, thank you !

The game evolves too

After reading and talking with other users I found that my game need a whole new point of view, so, one of them said me that it needed another player, I liked the idea and I turned the game into a multiplayer conquer for evolve experience in Space, dark matter is waiting!

Play and rate this game

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