Posts Tagged ‘montpellier’

Jamming with OpenFL

Posted by (twitter: @wilbefast)
Sunday, September 8th, 2013 12:06 pm

Time for our post-mortem :)

I won’t re-introduce the team, you can go to our “we’re in” post for that. Basically there were 3 of us and we’re pretty awesome!

So what happened?

Well, we made a time-bending tower-defence game called “10 Second Onslaught”. It’s about an onslaught you see, and the onslaught in question lasts 10 seconds:

10 second onslaught awesome

The game wasn’t really “finished” after 72 hours even though it’s completely playable. I’m actually glad we were over-ambitious though: it’s a good beginning and something I’m still working on (in a separate branch of course ๐Ÿ˜‰ )

What went well?

The art pipline was probably the one thing that went particularly well. Thomas is really a 3D artist, so soon reverted back from pixel art to making models and rendering them to bitmaps. To speed things up I wrote a couple of little ImageMagick scripts to mirror and then stick these images together into sheets. Then it was just a matter of using the haxelib spritesheet to have animated characters in the game :)

What went badly?

For various reasons, mostly the technology (OpenFL) being something only I had ever used before, I ended up writing a majority of the code, which is just stupid. Next time we’re going to have to organise ourselves better.

Read on for a rather long discussion of OpenFL, including comparisons to Unity 3D and Lรถve 2D…


TAW team for the win !

Posted by (twitter: @wilbefast)
Friday, August 23rd, 2013 3:31 am

The TAW (Thomas, Antoine, William) team is in :)

Yesterday I started laying down some OpenFL base code I don’t know what kind of game we’re going to make, but I’d like to have some scene- and object-management logic down before we start ๐Ÿ˜‰

I’m one of the two main organisers, with Gaeel , of the Montpellier (France) Ludum Dare gathering – we’ve just closed the sign-up form at 26 participants: this weekend is going to be epic :)

Montpellier Ludum Dare 27

You can find Gaeel “we’re in!” here. As for the TAW team, read on to find out a little more who we three are specifically ๐Ÿ˜€



Ludum Dare 27 – Montpellier (France) gathering

Posted by (twitter: @wilbefast)
Wednesday, July 31st, 2013 5:33 am

Good news everyone!

Montpellier will once again be hosting a Ludum Dare real-world gathering!


Montpellier Ludum Dare 27

Sign up here!


Ludum Dare real-world gathering: Montpellier, France

Posted by (twitter: @wilbefast)
Friday, March 29th, 2013 2:12 am

Our little association Baptรชme du jeu (originally a Facebook group) has teamed up with Kawenga to organise our second Ludum Dare real-world gathering ^^ Here’s a teaser poster (awesome pixel pirate by PixelBlock):

montpellier Ludum Dare 48

We’re charging 7โ‚ฌ for food (a jammer jams on his stomach), and if you’re not already a member of Kawenga you’ll need to sign up for a year’s membership for another 8โ‚ฌ. You can sign-up here. We only have about 50 places, so don’t dilly-dally ๐Ÿ˜‰

Wilbefast timelapse (ld25)

Posted by (twitter: @wilbefast)
Thursday, February 7th, 2013 1:32 pm

I finally got around to posting my Ludum Dare 25 time-lapse, accompanied with some idle musings and some epic open (GPL3) music :)

Check it out!


Video interview: LD Montpellier (French)

Posted by (twitter: @wilbefast)
Saturday, January 19th, 2013 3:44 am

We were interviewed on fight4game during Ludum Dare 25, and the footage has finally been edited and released: I’m afraid it’s all in French, but you get a decent look at the room were were in :)

I can’t seem to embed youtube videos, so here is a direct link.

I want to point out for those who do speak French that I was exhausted (this was taken Saturday morning: remember that in France we start at 3am) and that French isn’t my mother-tongue – sure, I repeat myself a lot, but considering the circumstances I think it went pretty well :)

Montpellier gathering post-mortem

Posted by (twitter: @wilbefast)
Monday, December 24th, 2012 5:47 am

The Montpellier real-world gathering was a great success, and hopefully we’ll be able to organise a similar gathering next time around :)

Here you can see Gaael and FlowerPower engaged in “witty” banter while Pierrec (in Black), Niavlys (blond), Doelia and company are hard at work. On the right you can see our buffet (the participants got a LOT of food) and Christmas tree, and perched up on top of the mainframe in the corner of the room is the web-cam we used to stream the event.


Live-stream is go!

Posted by (twitter: @wilbefast)
Friday, December 14th, 2012 5:37 pm

Ludum Dare Montpellier has assembled! Currently live-streaming our… checking that the live-stream works ๐Ÿ˜› We’ll have to cut the feed between 9:00 and 13:00 tomorrow (GMT+1) but otherwise we’ll be live :)


Can you spot the Swing Swing Submarine developer?

Montpellier gathering getting ready…

Posted by (twitter: @wilbefast)
Friday, December 14th, 2012 8:51 am

The workspace for the 14 Montpellier dare-devil – this is the angle from which our stream will be taken ๐Ÿ˜‰


Ludum Dare at University Montpellier 2

Posted by (twitter: @wilbefast)
Thursday, December 13th, 2012 3:02 am

Hi all :)

This is my second Ludum Dare and my 7th jam, though I still have a lot to learn about making games ๐Ÿ˜‰ Here is my entry from last year.

I’ve organised an real-world gathering this year at the University Montpellier 2 with the help of Gaeel, my fellow Brit’ in Southern France, and a few other people. The faculty has been great, but we only had confirmation and security permissions at the last minute, so we can’t invite any more participants (though visitors can come by Saturday morning). There will be around 14 of us in total, including Guillaume from Swing Swing Submarine and Pierre from Oujevipo. It’s going to be legend… wait for it… dary!

We also plan to stream the event as of Saturday midday using the university’s web-tv.

That said the organisation has eaten up all my spare time this last fortnight and I have a number of projects to hand in next week, so I may have to hijack the dare to work on technology for either:

I’m a bit sad about this :'( Both of which are open-source projects – In this case I’ll develop code tangentially to the base… I’m not sure how kosher this is, probably not at all. I also predict that organisation during the event will eat up a considerable amount of the 48 hour period, so I may not end up with muchย  – that said I’m super psyched about this event and happy to provide others will a cool working environment :)

Happy New Dare everyone ๐Ÿ˜€


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