Introducing “Looking For Heals” (an MMO Raid Sim). Have fun trying to heal a band of incompetent dwarven warriors as a lone priest, destined for a party wipe!
Introducing “Looking For Heals” (an MMO Raid Sim). Have fun trying to heal a band of incompetent dwarven warriors as a lone priest, destined for a party wipe!
Hey LD friends! Our LD30 (Theme: Connected Worlds) Jam entry (14th, Jam) is now available as a full release on the App Store!
Trappy Tomb FREE on the App Store
It’s been a long road to get here, and it’s all thanks to you fine people! Any feedback for the full version would be hugely appreciated, we’ve had so much fun making this game
Yes it really is an MMO game, you play alongside the ghosts of other players and leave each other messages – here’s the trailer
Made using Cocos2D, with Kamcord social sharing for laughs.
See you in August!
– jimmypaulin
So, for our first Ludum Dare ever me and Regus made The Joining, a centrally hosted 2D shooter MMO. Against all expectations, including my own, we made a relatively complete game by jam’s end. Unfortunately a 3-day-mmo is kind of like 5-minute-cake, a cool idea, worth doing to be able to say it’s doable, but the end result is infinitely less satisfying than what you’d get if you put the proper amount of time in. While running around pewpewing evil robots is fun, a lack of players and general aim and finetuning makes it only playable for 5-10 minutes before boredom sets in.
What went right
What went wrong
Overall a lot of things went right, far more than went wrong. Our first LD experience was enjoyable, and taught me some valuable lessons, or rather reminded me of them. And it was a chance to do a few things I don’t normally get to do, like make an MMO and work on pixel art. I consider it a win, even if I doubt our game will be getting top ratings.
We probably won’t work on the game for a post-compo version, I think. Nobody’s asked us to, which is a pretty good sign that it’s not actually wanted. Comment if you think we should, though. I’m tagging this SuccessStory even though the end result is lackluster, because… well, 3 day frickin’ MMO man.
Eniko, signing out.
I can’t believe it, we pulled it off. Against all expectations, we pulled it off. We failed to add the win and lose scenarios, but nonetheless we made a more or less fully fledged massively multiplayer online 2D shooter in 3 days! What is this I don’t even
I present to you: The Joining! Get the zipped build from the entry page or download the handy dandy setup which includes all the required frameworks. (XNA 4.0, .NET 4.0)
The story is that a race of monogendered aliens who join with each other to exchange genetic material have become complacent and reliant on AIs, and thus weak. Now the AIs have gone rogue and you have to once again join with your fellow alien type people to become stronger and defeat the AI overlord! (note: overlord not in game)
The game boasts procedurally generated terrain with buildings, a single central server everyone connects to, chat features, point and click movement and combat, and some pretty particles. No music, but I tried to compensate with ambient war sounds.
Now I have a dreadful headache so postmortems, time lapse and gameplay video will follow later. First LD, and we made it. I can’t even believe it. I’m so happy!
IT’s an MMO* made with node.js/backbone/three.js/tween.js/underscore/…
… and all the good parts of javascript.
http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=12078
What is it all about?
You are in charge of an evergrowing world in a universe full of evergrowing discs.
But growth comes at a terrible price.
In the advent of your great growth-inducing politics the general disc-populace grows weary of overpopulation and overproduction.
You decide to take the best way forward.
WAR.
War against the unknowingly weak non-blue discs.
Carefully you plan your next aquisitions while balancing your infrastructure spendings with your investitions in green energy and hauntingly large disc-machines of war.
What does work:
What doesn’t work:
Oh, and the code is horrible. Iam not uber experienced and furthermore obviously needed to reassure myself that Diablo3 won’t ever become a game i could be happy with.
Thanks for your time. Have a blast!
If you still haven’t played it yet, here is a screen with lots of circles for you.
f this s. iam going to be a potato!
http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=12078
*at least in a realtivély tiny world it would be a MASSIVELY MULTIPLAYER ONLINE experience. Here it’s somewhat of a medium scale multiplayer app.