Posts Tagged ‘MiniLD74’

MiniLD #74: CoopJam

Posted by
Monday, June 26th, 2017 1:15 pm

CoopJam

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The aim of this MiniLD is collaboration.

What

Make a game. Find as many ways to work together as you can. If you’re struggling, here are some suggestions:

  • work in a team;
  • use somebody else’s engine/assets/tools;
  • create an engine/assets/tools for others to use;
  • discuss the direction of your game with others;
  • playtest others’ games;
  • have somebody else choose your theme/suggest one for others;
  • share food and gamedev tales;
  • create a multiplayer game and let the players work together.

Looking for a team, engine or assets? Respond below, or leave your own comment describing: 1) what you can/want to do; 2) what you’re after; 3) how to contact you. You can also ask in the #ludumdare IRC channel on irc.afternet.org.

Want to advertise some of your creations? Leave a comment below detailing where people can find them, and any relevant documentation, etc.

Already have a team? Team up with someone else, include new people, or try some of the other suggestions.

When

Starts: June 26th. If you’re reading this post, it’s on: what are you waiting for?!
Ends: 00:00, July 24th, UTC.

Rules

If posting assets/code for others to use, please ensure the conditions of use are clear.

If you want to bend or break the rules, that’s also cool. Just have fun and *be nice*.

Theme suggestions (optional)

There’s no mandatory theme, but if you need some inspiration, choose one or more of the following:

  • sanity (or lack thereof);
  • chaos remixed;
  • The Sponge;
  • overseer;
  • underling;
  • SWARM;
  • denial.

EDIT: Several people have said they’d be more inspired to create co-op multiplayer games rather than creating cooperatively. That still sits nicely with the theme as far as I’m concerned, so if making multiplayer games is your thing, go for it!

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