Posts Tagged ‘#MiniLD63’

mission accomplished (more or less)

Posted by (twitter: @spiralsxo)
Monday, December 7th, 2015 7:58 am

wooO that ended up being more work than i was expecting… good thing we eschewed the deadline from the start.  now let us explore space together, i have not even had time to play past the early game yet :v


play warpseed worlds!

made by a team of 3 over 7 days – html5 / pixel art

a fusion of starseed pilgrim & civilization

warpseed worlds

Posted by (twitter: @spiralsxo)
Wednesday, December 2nd, 2015 7:43 pm


hey all!

we’re getting a late start but i wanted to make a game for this amazing theme…

lookout this weekend for the ultimate fusion~

sid meier’s CIVILIZATION × droqen’s STARSEED PILGRIM !



Super Tower Defence World

Posted by (twitter: @dollarone)
Wednesday, December 2nd, 2015 7:52 am

I really liked the theme for miniLD63. Immediately, several ideas started forming in my head. I guess a lot of games are fusions of two (or more!) games or genres, but thinking about fusions explicitly generated some new ideas straight away (and now, looking at the submitted games, is very inspiring, too!).

For some time I have been thinking of doing some kind of a Tower Defence game, so I started thinking about how I could add that to the mix. Most TD-games are top-down views where you place your towers and wait for the wave -style games. Having made some platformers over the last few months (mostly for the one hour game jam), I started thinking how a TD game would look if merged with the 2D side-view of a platformer, and thus Super Tower Defence World was born!

As usual, I started dreaming up lots of advanced features and cool ideas that could be added to this game: multiple levels, Super Mario -style, with different “Towers” that can spawn creatures or shoot out bombs or even generate jumping fishes or 16-ton “thumpers” that are a feature of most Super Mario (or similar) games.

But again, as usual, as the deadline crept closer, I realised that my goal should be to just finish the most basic version of the game that is functional and hopefully playable from a UI/UX point of view. And that’s what I have submitted – check it out at my miniLD63 game page!

Super Tower Defence World

I do want to continue development of this game. I think it would be a lot more interesting with different towers and creeps and player-types (from a basic “will only jump to avoid dying” to “player similar to elite gamer who will keep alive at all cost and backtrack if needed”) and extras such as powerups and other cool features.

Please do play my game and leave any feedback you might have! And watch my blog’s game page to follow further development of the game!

Bronto – post mortem

Posted by
Tuesday, December 1st, 2015 6:27 am

My MiniLD 63 post mortem … finally … after 66 million years.

Bildschirmfoto 2015-12-01 um 01.18.07

BRONTO – a dinosaur themed runner with roleplaying elements.

That was a fun Mini Ludum Dare. I just can present a short sketch of what this game could be, now. But it feels like I continue working on it.

What was good:

  • Drawing Dinosaurs was real fun and i could do stuff for LD and play with my 4 year old son at the same time which is great.
  • Jamming just 1-3 hours every day is a good mode, to combine game jamming with real life duties. It also give you time to turn thing in your head while you are afk.
  • I like my idea, which is still gr
  • owing, i have a story in my head to roll out and lots of features im looking forward to implement.
  • Felt like the first LDJam with kind of a tool chain using PyxelEdit and Tiled.
    It seems that i could win an old friend as a collaborator for the music part in Bronto for a post jam version(currently you are hearing silence and autotracker placholders.)

Bildschirmfoto 2015-12-01 um 12.19.15

What was not so good:

  • I couldn’t finish the game during the jam, so i’m sorry not be able to present, what i intended now.
  • Just a small example level with little features
  • I’m short of sleep even in a relaxed 10 day combo

Rules Review:

  • “Make a game that’s a fusion of two other games, game genres or game ideas”
    i think so, although it came to my mind, that I’m not a real rgp expert except pen an paper rpgs 😉
  • “Do it during the 20th – 30th of November”
  • “Spend 48 hours or 72 hours or however long you want”
    Check. But i worked with a timetracker, an worked in 1-3h chunks.
  • “Start whenever’s convenient”
  • “Work alone or in a team”
  • “Use any assets/tools you want”
  • “Tag your games with #MiniLD63 (and also #LDJAM)”
    Check. Made a bit noise on twitter.
  • “Disregard any/all of the rules if you want”
    I thought i would break more of the rules.

Hope you enjoy what you see.


mini ludum dare 63 , lateish entry

Posted by
Monday, November 30th, 2015 11:38 pm

Behold my monstrous creation and tremble (virtual pet + endless runner)


this is my first entry on a  mini ludum dare . it taught me a lot about  myself. and it’s a bit grim because time ran out for me .


hope you enjoy it !

and for ludum dare 34 .


I’m in.


Dance Dance RPG MiniLD63

Posted by (twitter: @greg_and_a_duck)
Sunday, November 29th, 2015 1:53 pm

Hey all,

I just finished my first LD entry. It was a lot of fun and a hell of a lot of work to finish, but I think you’ll enjoy it! The concept is a fusion between the RPG Genre and Dance Dance Revolution, I’m calling it Dance Dance RPG. This is a MUST TRY entry!

You can find it here!



Posted by (twitter: @jeromBD)
Tuesday, November 24th, 2015 11:32 pm

Since the MiniLD theme is “Fusion”, I will mix 2 games, more exactly 2 old retro-games from the NES-era that I have always loved : Solstice & Metroid. Basically I hope to add a creepy Sci-Fi atmosphere on an isometric-platformer. I don’t think I will have time to add more metroidvania elements such as a map, weapon upgrades or bosses, that’s why I plan to do only a large maze (with parts locked by keys) filled with aliens.


What I have done these past few days : a basic isometric platformer engine & few enemies.

And since this game is VERY retro, I added an option to switch graphics, from the colorful 8-Bits NES graphics to a monochromatic tint mimicking ZX Spectrum graphics (afterall there are some iso good games on this console: Head Over Heels, Batman, etc. Huge inspirations for this project).

MiniLD63: Snake Attack!

Posted by
Sunday, November 22nd, 2015 9:07 am

Screen Shot 2015-11-22 at 8.51.47 AM

Snake attack! escape the snakes to get out of the city!

Note: the game is not complete, expect bugs

get it


I’m participating in Mini-LD 63.

Posted by
Saturday, November 21st, 2015 5:22 pm

And I’m going to use this post to explain my plans for it. Currently I’m planning to make a turn-based RPG / Puzzle Mini game mashup. When you attack, a mini-puzzle will appear on screen, and you’ll have a few seconds to complete it for a successful attack. Each class / type of attack will have a different puzzle to complete (e.g. magic attacks will have a match 3). In the last Ludum Dare, I designed a turn-based RPG, and I’ll be using the engine from that for the base of this game.


Of the ten games of this Mini-LD, I only have four off from work, so the bulk of the game building will happen then. Hopefully I’ll be able to create something fun. Good luck to everyone participating.

Mini Ludum Dare 63

Posted by (twitter: @jezzamonn)
Thursday, November 5th, 2015 8:57 am


Announcement Video


  • Make a game that’s a fusion of two other games, game genres or game ideas
  • Do it during the 20th – 30th of November
  • Spend 48 hours or 72 hours or however long you want
  • Start whenever’s convenient
  • Work alone or in a team
  • Use any assets/tools you want
  • Tag your games with #MiniLD63 (and also #LDJAM)
  • Disregard any/all of the rules if you want

In case you can’t think of anything, here’s some of ideas for things you could fuse:

  • Platformer
  • Snake
  • Dating Sim
  • Text-based adventure
  • Gritty male protagonist
  • Educational ‘game’
  • Superman 64
  • Live action
  • Box pushing
  • Mike ‘PoV’ Kasprzak

That’s it! If you have any other ideas, feel free to leave them in a comment below.

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Happy Jamming!


Edit: Congrats Everyone! We ended up with 60 games, with some great ones! There’s no rating system, but have a look at some of the games and leave a comment about what you thought!

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