Posts Tagged ‘miniLD 62’

MiniLD #62 Compilation & Article

Posted by (twitter: @Jupiter_Hadley)
Sunday, October 18th, 2015 1:03 pm

I have played all of the games entered in the MiniLD #62 in my video compilation series and wrote an article on my favorites!

MiniLD62 Game (Prototype) submitted

Posted by
Sunday, September 27th, 2015 7:51 pm

After many desperate attempts at creating a “complete game”, I decided for this MiniLD I’m just gonna do what I’m best at: programmer art, buggy game physics and incomplete games.


The whole gameplay, condensed into one gif

So I ended up with this prototype for a platformer, where you use a giant sawblade to move/attack/shield yourself.

It’s ugly, missing audio, has severe hitbox issues, is nearly unplayable with a keyboard and is only a fraction of what I had planned (the usual feature creep), but it was just so much fun to make and play, that I had to share it.


Here have another choppy gif

Although the initial idea was fighting giant bosses, I quickly found, that platforming/navigating levels was much more fun that fighting. At least something learned through rapid prototyping.

So, if this sounds interesting to you, grab a controller, and enjoy cutting up helpless slimes and giant bosses (well not the planned “multistage epic final bosses” but still, I managed to implement two regular ones).

Jumping into the mini LD

Posted by (twitter: @alpha_rats)
Monday, September 21st, 2015 9:43 am

Starting to work on my mini-LD entry!
Here is a first level mockup so far :)

level mockup

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