Posts Tagged ‘magic game’

New zone and mini wizard games

Posted by (twitter: @juaxix)
Sunday, October 21st, 2012 3:38 pm

Have you ever dream about travel throught existence planes? to another universes? Can you believe in your own magic galaxy?

This is the idea, no more bored menus to choose the level, now, you click play and open your ocean of levels, where you can invoke the monsters you already defeated in all those places.

These days I’m coding levels with the level editor in XML and adding new fx with meshes

this is crazy!, just one day more! markets are waiting! :)

Egypt hack and slash video progress

Posted by (twitter: @juaxix)
Wednesday, October 3rd, 2012 12:29 am

I have made this video:


EHS 4 October

to show the current progress of the game in about 2 weeks.

Player has animations, touch control pad,physics,low poly geometry, etc

The first level consists in 2 rooms and a mage tower, all the game is related to magic and mages!, i am a bit worried about fps, with 5-7k polys for each part of the full scene (rooms and tower), 4 particle systems of 16 elements each one, collisions, object occlussion, physics, AI, animations (no lights , no shadows), the game is running at 40-50fps…
I am wondering if I would need to reduce the meshes again! Or remove particles, occlussion ,etc, so I can add bloom fx, lights and more action to improve gameplay and game itself: graphics, sounds, music, attack,fx,etc

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