Posts Tagged ‘Ludum Jam’

Abduction complete

Posted by
Monday, August 24th, 2015 4:16 pm


My first time completing a Ludum Jam entry. Written in Java using Slick2d. Unfortunately I have stuff to be doing at the submission time, so I’ll stop here and submit this a bit early.

Just to copypaste my description: Abduction is an arcade “upgrade-em-up” in which you control an alien UFO and abduct humans for research. Each round lasts 30 seconds, during which you must abduct as many humans as possible. In between rounds, you upgrade your ship and unlock powerful special weapons to challenge the increasingly harder waves of enemies. An average player should be able to unlock everything in 15-20 minutes.

Check it out here:

Or on GitHub:

It was a real blast, and I’m looking forward to playing all the games.


Poo Dee Pie – Update

Posted by (twitter: @kintinue)
Saturday, December 6th, 2014 12:51 pm

PooDeePie Header

Poo Dee Pie is making huge strides. Ben and Steffen have been working like crazy to get everything up and running. You can check out the WIP version of the game here: 

Steffen has taken one of my favorite elements and animated it! The mouse in the conveyer belt will move around the rollers throughout game play. The mouse will be added on later and new adjustments will come to the WIP game on game jolt. Ben is catching some Zzz’s ATM.

twitter update

Steffen is still creating gorgeous art for the game. Check out some of his updates:

Poo Sprite By Steffen

Who says you can’t polish a turd?

Nude Worker Steffen

A gif of game play will be coming soon. You can follow updates on this awesome game, including first looks at the (f)art by following #PooDeePie on Twitter. Also, follow @SteffenWittig, @ThumbsBlue and @Kintinue! 

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