Ludum Dare 32
Theme:
An Unconventional Weapon

Compo Ends in

Jam Ends in

Posts Tagged ‘Ludum Dare’

3D artist to polish my game

Saturday, April 18th, 2015 11:43 pm

I’m in the middle of my game development. However, i just use free assets from unity and some basic models i’ve developed myself. Here is the screenshots and some descriptions.

https://www.dropbox.com/home/Public/Breaking%20News

Democracy – Progress Report #2

Posted by
Saturday, April 18th, 2015 11:15 pm

20 hours to end.

My game uses “Democracy” as the instance of the theme, strongly based on Starship Troopers.

I finished the core gameplay, which contains:

  • All units and structures of the game;
  • Hierarchiral Behavior Trees to control enemy’s units and global strategy;
  • A basic behavior tree to control the player’s units;
  • The basic effects;
  • Constraints to buy and create structures;

What is in my todo list:

  • All other screens, including an introduction based on the movie;
  • All graphics and animations;
  • All musics and SFXs;
  • Balance and polish the gameplay;

Check it out:

sample2

Now, back to work.

“KNIGHT”

Posted by (twitter: @CScribes)
Saturday, April 18th, 2015 10:33 pm

Beast

 

Menus and sprites coming along!mmmockup2 pausemm helema

Posted by
Saturday, April 18th, 2015 9:44 pm

What are tiles? What are pixels? Seriously though, I don’t think I’ll have time to make this into some fine pixel art. So now they’re just half-painted backgrounds. Everything looks nice zoomed in, at least, but it would be better as pixel art…ah well.And I kind of dropped the ball on textures and just copy-pasted the wall from the exterior when I needed one ‘ v’ . Shhh…

 

1 2 3 4

 

I’m realizing more and more that I don’t have time to do everything I want (which isn’t much to start with!). So it will be reduced to a single boss and some fetch quests. That way, I can get all the animations I want in. I hope… I have no idea what I’m doing, so that’s how it is. Oh crap…I need to think of a name.

the 12th hour

Posted by (twitter: @@blindskystudios)
Saturday, April 18th, 2015 6:37 pm

So we’re 12 hours in, pretty much flat out! Slightly melty brains but having a blast so far!

While our programer is locking down mechanics I’d thought I’d share our main character and its enemy :)

Cactus Chyps and the Spiky Speary

Posted by
Saturday, April 18th, 2015 4:18 pm

MEDIA DUMP, because i got bored of programming and decided I was at a comfortable enough position to start doing art work :D

 

CACTUS DECOR :P

snap0000

The Reprehensible and vengeful Dr.Picklespear

snap0001

…and his pickle spear….

snap0002

Levels are restricted based on how many blocks you have left to solve the puzzle, so a chest full of blocks can help your construction a great deal :D

snap0003

 

 

A western themed game needs a tumbleweed. So here’s a tumbleweed

snap0004

 

OMAHGAHD, IT’S THE SPIKY SPEARY!!! The somehow infinitely replicating weapon of our heroine

snap0005

 

DEFINITELY not last, our heroine! It’s CACTUS CHYPS!

snap0006

 

Seriously, she looks awesome, don’t deny it.

 

gameplay

 

You want to play this.  Just admit it ;)

Democracy – Progress Report #1

Posted by
Saturday, April 18th, 2015 3:27 pm

So, I finally decided what to do for this ludum dare, which has the theme “unconventional weapon“. My weapon of choice is “Democracy“, a humble tribute to Heinlein’s novel – and, of course, the Verhoeven’s movie – Starship Troopers.

Player controls an invasion operation at a distant planet, inhabited by big insects , in order to spread “democracy” through the galaxy. The player must exterminate the insects and collect the planet resources to win.

This is what looks like for now:

sample1

Jupi Wants to Play YOUR LD Games!

Posted by (twitter: @Jupiter_Hadley)
Saturday, April 18th, 2015 1:36 pm

Hello all! Every LD, I do a huge compilation series of hundreds of Ludum Dare games on my Youtube Channel. I also write articles on my favorites, as well as award trophies. If you would like your game included in this series, please add it to the forum here!  I will be playing each game for about a minute on my YouTube. Ones that I love or that need more time will be featured in an article of my favorites :)

LD 28 Videos|LD 29 Videos|LD 30 Videos|LD 31 Videos

LD 29 Article|LD 31 Article

I’m in!

Posted by
Saturday, April 18th, 2015 11:51 am

Yes, I know I’m quite late (based on the timer I have less than 32 hours until the Compo ends), but since I’m going to spend the weekend doing some game dev anyway, I guess it would be a lot more fun if I have a goal in mind.

I’m going to use Unity3D. I want to take the opportunity to familiarize myself with it a little more. I’ll be using Sketchbook and Photoshop for graphics. Maybe Blender, if I feel productive enough and need to do some 3D. I don’t think I’ll have enough time to make sound, though.

About the story, I’m thinking that it could be set in a lab, where scientists have been experimenting with a new kind of weapon. And then something went wrong and the weapon escapes. Right, we’ve seen that before. Should add a bear?

Best of luck to everyone!

H

 

Whoops…

Posted by
Saturday, April 18th, 2015 7:12 am

Cactus explosion….

whoops

 

that aside, blocks are looking way cooler once finalized. :P

LD Compo update #1

Posted by
Saturday, April 18th, 2015 3:20 am

First compo i’m participating, and i’m pulling an all nighter… Twice :D  If you don’t know what that means, I’m doing a 48 hour long livestream and progress reporting over at twitch.tv/jamesgudge

 

So here’s what i’ve got:

numbah2 WIP

 

The game is a western style game, where the main character wields a cactus pitchfork, creating blocks to reach inaccessible areas. when the blocks are being constructed, they disobey physics and float in place, but can be stepped on, but when the construction is completed, they fall to the earth to become part of the terrain, and allowing you to create another structure :)

 

the red ball is a bullet the ai is shooting at you, it’s one of the enemies you need to destroy in order to progress.

pitfalls, spikes, traps, and all kinds of things that will murdelize you are on their way.

1D4

Posted by
Saturday, April 18th, 2015 2:54 am

 

“roll 1D4 for use of an unconventional weapon.”

gamegif13

image123123

soon to be implemented weapons.

We’re in — and I’m eating well! Daily Feedback?

Posted by
Saturday, April 18th, 2015 1:39 am

Hello, everyone!

Obligatory “I’m in!” — it’s great to see all of you for LD#32!

I would have posted this earlier but the site was going down in flames as the theme was announced — and what a theme it is.

I’m so thrilled to be in the team I am this round — Rachel Rios is back (not coding like last time, to her gargantuan level of relief) and we’re joining forces with two of the people that helped create “Bugged Out” last round — Daniel Snd and Thiago Adamo PxlDJ — to form a SUPER MEGA AWESOME TEAM.

The LudumDaVengers, if you will.

While we’ve already gotten things underway in terms of conceptual idea, I wanted to make my first post about a couple of things close to my heart — first and foremost: my Ludum Diet.

(Aw yisss two Ludum Dare puns already and barely 150 words in.)

I think most of us can relate to theMeatly’s comic about Game Jamming, and what such activities do to our bodies. While I do work hard, and get barely any sleep, my worst offense out of all of these is I starve myself. Not on purpose, mind. I literally forget to eat. Unlike some, I do not have a personal sla — I mean, husband/wife/mom/dad/girlfriend/boyfriend/sibling who will cook for me. When I do manage to eat, my diet is in shambles and I go right for the bad stuff.

Well this time, it’s going to be different.

healthyeating

Three days. One game. Broccoli and carrots.

That’s right. No energy drinks. No nachos. No chips or doughnuts. No pizza. No fast food. Everything’s pre-prepped, packaged, and ready to be consumed. The only naughty things I’ll allow are coffee and alcohol (because beer), and a bit of that chocolate bar I had stashed away for later.

I will also be sharing some of the recipes/tricks I’m doing to ensure I’m eating healthy food through the whole weekend.

Friday, 17th:

– On Thursday I prepped a “Veggie Bucket”. This is, literally, a very large tupperware bucket filled with chopped vegetables, ready to eat with your fingers. This one’s pretty easy to put together, and it keeps really well in a sealed container. Go to the grocery store, pick out whatever veggies you love, bring them home, chop them up and throw them into the bucket. Whenever you need something, those veggies will always be there to give you nutritious fuel.

– Three words: Avocado. Chocolate. Pudding. Food of the gods. Best stuff I’ve ever eaten. Full of nutrients and the good fats your brain needs to come up with the best ideas. Get yourself a blender and 5 nearly ripe avocados. Scoop the avacado innards (minus the big pit) into the blender. Add 1/2 a cup of moo milk or coconut milk. Add 7 tablespoons cocoa. Add 10 tablespoons honey. Put in some vanilla extract and a couple pinches of salt. Blend. Feast. Enjoy. (Best chilled with a sliced up banana.)

feedbackhour

ALSO: I will be streaming again for sure after Ludum Dare.

I would like to stream during Ludum Dare. I was thinking of doing a “Daily Feedback Hour” where people can throw me questions, progress images, current builds, etc, to get quick feedback on the fly. I can’t do it the entire day, but I’m more interested in seeing if people would like something like that.

Please let me know in the comments!

Good luck everyone! Stay healthy!

Mics as weapons?

Posted by (twitter: @jeromBD)
Friday, April 17th, 2015 10:08 pm

LD32-mockupAfter a bit of brainstorming, I started this mockup… so my game should be a simple rythm game (mimicking a beatbox duel? pressing random key buttons?…I’m not decided yet…)… I plan to add some jerky pixel-arted animations at least… But I’m not sure if I’ll be able to do decent sound patterns though :/
I choose a very limited gameplay considering I’m not totally familiar with the Gamebuino library.

I will probably enter the Jam since I don’t have a lot of time these next two days.

The Gamebuino is an Arduino hand-held (French) console, but 2 emulators are available for testing & playing games!

This is what a Gamebuino looks like… imagine the child of a Game Boy Advance… and a Nokia 3310…

We’re In!

Posted by (twitter: @wefiends)
Friday, April 17th, 2015 9:11 pm

This will be wefiends’ 2nd attempt at Ludum Dare Jam.  Good luck to everyone!

Tools that we’ll be using:

  • Photoshop
  • Flash
  • Blender (?)
  • Cocos2Dx

We will be streaming on Twitch at twitch.com/wefiends and live tweeting @wefiends.

Tip Exchange

Posted by
Friday, April 17th, 2015 7:53 pm

Ludum dare is coming up in just 15 minutes so every one should be getting ready. I set up a tip exchange in the comments of this post where you can share your tips and tricks that you use in ludum dare! You can also post questions about making your game or how to do certain things in the comments.

Good luck to everyone competing i hope you all do well!

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