Ludum Dare 36
August 26th-29th, (Starts: Aug 27th 01:00 UTC)

Theme Voting
Log in and choose the theme for LD36!
FINAL ROUND

Posts Tagged ‘Ludum Dare’

1st LD, I’m in!!

Posted by
Friday, August 26th, 2016 9:41 am

LD #36 here I go!!!

  • Game engine: Godot Engine
  • Graphics: Inkscape + Gimp + paper + pencil
  • Music: bfxr + Audacity + mic

I hope I’ll finish my entry in time!!

Good luck to all of you!!!

I really want to be in, but I’m not sure I can, but I will try!!!

Posted by (twitter: @nikola_cimba)
Friday, August 26th, 2016 3:35 am

The title says everything.

I will maybe use:

Engine: Game Maker (I have it installed)
Graphics: GIMP or some other free thing to do pixel art
Sound: Audacity or have no idea!?

Looking for team

Thursday, August 25th, 2016 3:28 pm

I am a programmer, a visual artist and a sound designer. I mainly work in 2D engines, but I can also work in Unity if I have to. This time round, I wouldn’t mind working in a team. Just let me know if you want to work with me.

First Time

Posted by (twitter: @@SpudException)
Wednesday, August 24th, 2016 12:03 pm

I think I may try it using:

  • Java and LibGDX
  • Notepad++

I’m in, sorta

Wednesday, August 24th, 2016 11:12 am

This is my fifth Ludu Dare and I have come a LONG way since starting off at my first. Since I am going away on the Saturday, I am willing to work with another developer’ I use Unity or Game Maker (8 or Studio) and I am a pixel artist. I am also a sound designer when I have to be. Anyone interested?

Dare me!

Posted by
Wednesday, August 24th, 2016 10:16 am

This weekend will certainly be interesting. I’m really hoping for a decent theme to work with, somehow last LDs didn’t really appeal to me.
Since I’m in Germany, Europe I will start later, roughly 4-5 hours after the inital start. Can’t justify staying up that late into the night, especially not being productive at all. (Plus I have work again on Monday.)

If I feel like it I might stream the whole thing over on Twitch, but don’t count on it. 😉

My tools of trade are the following:

Engine: Unity 5 or SuperPowers
Code Editor & Text Editor: Visual Studio, Atom, Notepad++
Audio: Fruity Loops, Audacity, sfxr, Abundant Music
Graphics: Photoshop, 3DS Max
Misc: 2 Monitors (24″ + 22″), Cherry MX-Board 3.0 Mechanical Keyboard with Brown Switches, Xbox 360 Gamepad, M-Audio KeyRig 49 MIDI Keyboard, Coffee, Cats to cuddle with <3

In!!!!

Posted by
Tuesday, August 16th, 2016 5:23 am

first time!! guy!!
Bless me !!
Unity3D & photoshop

I’m in!

Posted by (twitter: @thecodingcouple)
Monday, August 15th, 2016 10:39 am

I am looking forward to participating in Ludum Dare 36!

I plan on creating a web-based HTML5 game with Phaser.

  • Language: JavaScript
  • Libraries: Phaser
  • Music: Open Game Art
  • Art: Open Game Art and I may create custom art using Graphics Gale
  • Editor: Visual Studio Code

 

I am in!

Posted by
Friday, August 12th, 2016 7:16 am

This is going to be my first ludumdare.

The tools i am going to use are:

  • Unity
  • Photoshop
  • Blender
  • BFXR
  • LMMS
  • C#
  • inkScape

Turned my Ludum Dare game into full game launched on Steam! :)

Posted by (twitter: @BPOutlaws)
Saturday, July 23rd, 2016 10:54 am

Hey everyone! If you played my dragon game back in Ludum Dare 33:

I kept working on it and turned it into a full game, and just launched it on Steam! Figured it could be good inspiration for people participating in LDJAMs to keep working on their entry if they come up with a cool mechanic/idea…who knows, you might be able to to turn it into a full game!

Here’s the trailer:

Grab it on Steam here:


http://store.steampowered.com/app/498190

My next game is ALSO going to be based of my LDJAM entry from Ludum Dare 35:

https://bulletproofoutlaws.itch.io/shootinggamething

Hope this inspires some people to take their games beyond their Game Jam entries if they think they’ve stumbled across something fun! With a few more months of work you might be able to turn it into an awesome game you might be able to pay your rent with! 😉

Follow me on Twitter at @BPOutlaws, I use it as a devBlog lol

– Jeff

When is the Theme Slaughter coming ?

Posted by
Tuesday, July 19th, 2016 8:35 pm

Title.

Thank you!

Posted by (twitter: @SantiHisteria)
Tuesday, May 10th, 2016 8:35 am

Happy for my first game jam results… and I’ll try to be better for the next!

RatingBreakingFat

Thank you very much to everybody that played and gave me a feedback my game. I’m sure that I will make the full version of “Breaking Fat” in the near future :)

See you soon!!

Last day to rate!

Posted by (twitter: @SantiHisteria)
Monday, May 9th, 2016 11:04 am

Today is the last day!!

…but you can still rate “Breaking Fat“: http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=59433

:) GOOD LUCK WITH THE CLASSIFICATIONS GUYS! :)

Voting round ends today!

Monday, May 9th, 2016 7:59 am

So if you haven’t ried Henkan Pachinko, please, come and leave us some feedback! Try here!

56020-shot0-1460934680.PNG-eq-900-500

The end is niiigh with Realm Shifters

Posted by (twitter: @mkderin)
Sunday, May 8th, 2016 3:46 pm

So the count down has begun. If you have 5 more minutes for a game with a cow turning into a ghost dragon let me present you Realm Shifters. :)

Realm Shifters

> Play Realm Shifters! <

I want to make a postcompo version…

Posted by
Friday, May 6th, 2016 11:29 pm

…but sadly I got no time. Maybe next week.

ICYMI, you can play my entry here. It’s a little Puzzlescript game. :) And from what I can tell, it’s the only one this year. But correct me, if I’m wrong – I’d love to see how other people used the theme utilizing this language. :)

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