Posts Tagged ‘littleman’

Some early progress

Posted by (twitter: @Alex_ADEdge)
Saturday, December 6th, 2014 3:35 am

First progress post for LD31 -things are coming along ok (albeit a bit slowly). Hoping once I get some character control underway by later tonight, I’ll start gaining momentum and a bit more motivation. All going well, I might get the core mechanics done in the first 24 hours.

Some screenshots!

‘littleman’ will be one of the playable characters, he’s the first version, there should be a bunch of different types with any luck (including ‘littlewomen’ as well) These guys go about their business, but should be expecting to be rudely interrupted. They also wont ever exist in the ‘computer console room’ in those screenshots. Those are for a different area of the game entirely, and also the main focus for the theme – but for now its just a testing zone :)

In the past hour or two Ive gotten some initial animations done, in the next hour or so I should be getting into the process of setting up character controls in Unity

 

simple walkcycle for littleman

*falls down*

whats going on here!?

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