Posts Tagged ‘Let’s Play’

The Voting period has come and gone and the winners for each category have been posted. So let’s take a quick detour from the normal showcase format and look at what they did to win.

The Games:

Walkie Talkie

Tangent

Jim is Moving

Miss out on earlier episodes? Grab the complete playlist for Ludum Dare 37 and catch up!

Got a game to Submit? Then use this handy dandy Google Form! It’s fancy!

Thanks for watching! =D

Shadow Fencer Theatre “Let’s Play” by mirta000

Posted by (twitter: @ShuddaHadda)
Monday, January 2nd, 2017 2:37 pm

Shadow Fencer Theatre Title

Shadow Fencer Theatre Gameplay

If you missed Let’s Play Ludum Dare December 2016 (Downloadable Entries) Part 3, catch it here.
Show up for us!…stay for the other rad games!!!.

You can find our game at timestamp 1:00:08, but there are really great games in here, so we recommend watching the the entire stream.

 

 

Thanks to mirta000! Glad you appreciated our awkwardness. Watch out for big post-jam updates for Shadow Fencer Theatre.

If you’re still looking for a good way to start the new year, do it by Playing, Rating & Commenting on Shadow Fencer Theatre. Way better than going to the gym or being more productive or something.

Shadow Fencer Theatre - Play it now

 

 

 

 

 

 

 

 

 

T.C. Robson from The Daily Fandom takes on the battery-saving struggles of Shatter Point Studios’ #LD36 entry, “Wheel Warrior,” in today’s gameplay video!

Check out the game for yourself and leave feedback by clicking here, and check out Shatter Point Studios’ other Ludum Dare games by visiting their profile! Also, visit The Daily Fandom on our website or YouTube channel!

Let’s Play Charles 2 – Charles and the Ancient Ruins

Posted by (twitter: @chipcaramel)
Wednesday, August 31st, 2016 7:16 am

In hopes to help promote student works in the gaming field, Rogues and Roleplayers, in conjunction with The Daily Fandom, we created a series called S-GAMR. The series that brings the works of the next generation of game designers into the spotlight. Ludum Dare 35 was the first time the Lonestar College – Kingwood students got to participate in a Game Jam and one of the games that was submitted was Liquify. Bumblure from Rogues and Roleplayers sat down with the student developers, Sara Thomason, Clint Dodson, Griffin Bruno, and Sarah Vaughan as we talk about their experience and the game they created.

 

Liquify is a 2-D puzzle game where you have to turn into a watery form and interact with various objects, items and robots to escape from your captors.

 

View the Episode at – https://www.youtube.com/watch?v=0xhweCqXEiA&feature=youtu.be

Try Liquify at – http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=89326

Pop culture news website The Daily Fandom continues the kickoff of its new gaming series, S-GAMR, the series that puts the works of the next generation of game designers in the spotlight, with the Ludum Dare 35 puzzle game “Who Are You and What Are You Doing Here?” by Shatter Point Studios! In the Game Maker puzzle game, you assume the role of a thief trying to open a family’s vault, but you must get past their heightened security before you can obtain your prize.

The Daily Fandom joined partner gaming channel Rogues and Roleplayers (youtube.com/rroleplayers) in visiting Lone Star College in Kingwood, Texas, which held its first Ludum Dare Game Jam in April of 2016.

 

View the episode on YouTube now! ► https://www.youtube.com/watch?v=RJlc_TV2arM

Try Who Are You and What Are You Doing Here?! ► http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=85070

 

Check out previous episodes of S-GAMR!
“Star Buddy”: https://www.youtube.com/watch?v=yz8H9BRj7wk
“Liquify”: https://www.youtube.com/watch?v=0xhweCqXEiA

 

 

Pop culture news website The Daily Fandom kicked off its gaming series, S-GAMR, the series that puts the works of the next generation of game designers in the spotlight, with the Ludum Dare 35 platformer “Star Buddy”! Star Buddy, created by Aaron Stouder, Mark Cheney and Austin Allman, is a colorful 2D platformer created in Game Maker that follows an adorable astronaut searching for the pieces of his spaceship with help from a shape-shifting pal named Buddy.

The Daily Fandom joined partner gaming channel Rogues and Roleplayers (youtube.com/rroleplayers) in visiting Lone Star College in Kingwood, Texas, which held its first Ludum Dare Game Jam in April of 2016.

View the episode on YouTube now! ► https://www.youtube.com/watch?v=yz8H9BRj7wk

Try Star Buddy! ► http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=89952

 

 

Nightshift – Timelapse + Let’s play submissions still open!

Posted by (twitter: @AurelDev)
Tuesday, April 26th, 2016 4:39 pm

Finally got around to editing the timelapse video for Nightshift :) Hope you enjoy!

Next up, I will edit the trainwreck of a first episode of let’s play your LD games. As many of you (five people that were there) know, everything that could possibly go wrong on a stream did go wrong, but it was fun nonetheless, so we’ll be trying on a slightly more powerful machine next time. But, submissions are still open, so:

ADD YOUR GAME TO OUR LET’S PLAY LIST

How to get Youtubers to play your game?

Sunday, April 17th, 2016 7:50 am

Hello amazing devs and inspired new-comers.

I’m going to tell you how to get Let’s Players interested in your game. This is my personal experience as a Youtuber, therefore you can’t rely on just me, so check the comments section for input from other people. I will keep updating this post as I think of more things that could appeal to the general Youtube gamer community.

  • First off, you have a game. A great game, the greatest game. You made it yourself or with a team. It is important that this game either has SEVERE replayability or has at least 10 minutes worth of gameplay, this is usually the bare minimum. Many Youtubers create videos that are 10 to 20 minutes long, sometimes even more than that. If you make a game shorter than that you have a chance it’ll get stuffed in a compilation video with other small games, which is..not phenomenal.
  • Make it unique. You have the power to change the gaming industry with just one simple idea. Of course this means you have to get this idea and be lucky enough to get noticed. So don’t sweat it too much.
  • Be self-centered. No, really. Make a game about something you’re an expert at or have experienced first-hand. Be informative, or convey your feelings like a pro, this is art — the power to make a personal thing into something that everyone can relate to.
  • Make it have an easily searchable name. No one can find a game called ‘Cat’ on Youtube when there’s ‘Cat Videos’, ‘Cat Games’, ‘Cat Pictures’ and so on that people are looking for every day. SEO is important for Youtubers. The best thing to do is to make a word that doesn’t exist yet and something that Google doesn’t think is a typo of another word.
  • Include humor. This is not always a good selling point so learn from the pros and don’t just resort to toilet humor. Good examples of this are “There’s Poop In My Soup” or “Where’s My Mommy?”, some Youtubers avoid these games like the plague, others welcome them with open arms. Something something target audience. (.. On another note, sassy achievements and pop culture references are always nice if done well.)
  • Be controversial. Get into the topics that ruin friendships. Or don’t. Not recommended, but it’ll definitely have a chance of going viral. So be sure you’re anonymous if you’re gonna try this because you might ruin your life. Wait, DON’T DO THIS ONE. NO. BAD.
  • As a dev, be helpful and approachable. Great devs have great connections, make friends and build up a community, don’t shy away from your ‘competitors’.
  • BE THANKFUL. Even a little of this goes a long way, especially for the smaller Youtubers; you could mention their name somewhere or retweet & like their stuff on Twitter, or list them in your credits forever (Yes. Please.) Some Youtubers spend a lot of time with the devs to help them out, give suggestions and even provide free advertizing. They will remember your kindness. So get on their good side, they might make it to 10 million subscribers.
  • Give EXCLUSIVE keys or access. This might not be possible for a LD game jam, it’s attractive though.
  • Your graphics, story and or gameplay are MAGNIFICENT. Aw yiss graphics.
  • Add kittens. I mean, appeal to a niche. This might be RPG, visual novels, spin-offs, dank memes, sandbox games in space, anything you can think of, there’s a Youtube channel for it. Hopefully they will find you and play your game, or find them and invite them. Their viewers are your audience too.

Some technical stuff: (POLISH IT, haha)

  • Make sure your game has no bugs and doesn’t randomly close or freeze at any point.
  • USE EVERY OUTLET EVER ON THE INTERNET FOR GAMES EVER. A lot of people like web-based apps, others like to download files. There’s your game’s Ludum Dare page, there’s Gamejolt, there’s Itch.io, and Miotigames is an upcoming similar website. There’s a bunch. Also, remember to make a nice set of accurate & captivating in-game previews.
  • If you made a heavy game, make it known. Some computers can’t handle it without freezing up.
  • MAKE AN ATTRACTIVE THUMBNAIL. The name and the image is the first thing people see. Make it appealing.
  • Make sure there’s checkpoints and that they’re in a good place (if any). Unless you intend on making a rage game. Grr.
  • If you have any experience with recording a game, it’ll be easier for you to put yourself in a Youtuber’s shoes. People with a dual monitor setup love it when they can play on one screen, record on the other. It might be difficult to achieve this, but make it possible if you know how to, or else don’t worry about it. If you have a single monitor, sometimes if you try to exit the game, it crashes and that’s really not cool. Prevent this if you can.
  • Approach big indie media influences (Kotaku, IndieGameReviewer, etc) while you’re working on it and when you’re done. They might be interested, write an article and boom. Success.
  • Be a good person. Spread motivation and positivity. Good energy is contagious.

I hope this helps someone stand out from the crowd and encourage you to come look up some smaller Youtubers to have play your amazing game.

My channel is right hereTwitter for updates & following, this was a video I did for the 34th Ludum Dare, and here‘s where you can request me (Tilde) to play your game for the channel. I hope you will all become very successful and well-known devs, may all the things in your life that you want to accomplish come true.

TL;DR: Make something cool.

Let’s Play Ludum Dare 34 – Episode 5

Posted by (twitter: @lkfumagalli)
Saturday, January 2nd, 2016 3:28 pm

This episode covers the following games: Gjallarhorn by NoWandStudios (got it working this time), The Tie Game by Dejvo, Sanctuary Station by Joror, and SHRiNK by qkerguelen! Check them all out in the video!

If you’d like your own game to be played on my channel, just let me know via this form and I’ll get to you as soon as possible. Be sure to include an alternate means to notify you if you don’t have Twitter! People who’ve commented on my game (which I’ve updated since the jam!), and people who posted first get priority. Follow me on Twitter to find out which games I’ll be covering next (if I remember to post about it).

I’d recommend submitting soon if you haven’t already, as my schedule is going to be tight with my work on the #towerjam. As I go down my list I’ll have to make shorter segments for each game (as much as I don’t want to) or postpone them until after the jam. Once the voting period ends on LD34, I will close the form. I may still accept requests to LP your game, but there’s no telling when I’ll get to it.

That aside, this has been a blast! It’s inspiring seeing everyone’s different takes on the themes and how they each tackled the Ludum Dare challenge. I’m even more determined than ever to hone my developer skills and make an outstanding game for #towerjam! Hope to see you all there!

You can follow my progress on my #towerjam game on Twitter. I’ll make a website for it once I have more to show as well.

Let’s Play Ludum Dare 34 – Episode 04

Posted by (twitter: @lkfumagalli)
Tuesday, December 29th, 2015 2:15 am

This episode covers the following games: Garbage Run by Dege, Gjallarhorn by NoWandStudios (unfortunately cut short by errors), Cultivate by kmakai, Neo Oxygene by Jwatt, and Rolla Grolla Arena by Xanjos! Check them all out in the video!

I hope Garbage Run continues to be worked on, as I thought the game was quite fun to play. I also enjoyed Cultivate but wish it didn’t skip through some text so quickly. I’d love to replay both these games if they get updated.

As for Gjallarhorn, I’m sad I wasn’t able to play it much due to the technical difficulties. If these get resolved, please let me know and I’ll give it another try!

If you’d like your own game to be played on my channel, just let me know via this form and I’ll get to you as soon as possible. Be sure to include an alternate means to notify you if you don’t have Twitter! People who’ve commented on my game (which I’ve updated since the jam!), and people who posted first get priority. Follow me on Twitter to find out which games I’ll be covering next!

I’d recommend submitting soon if you haven’t already, as my schedule is going to be tight with my work on the #towerjam. As I go down my list I’ll have to make shorter segments for each game (as much as I don’t want to) or postpone them until after the jam.

That aside, this has been a blast! It’s inspiring seeing everyone’s different takes on the themes and how they each tackled the Ludum Dare challenge. I’m even more determined than ever to hone my developer skills and make an outstanding game for #towerjam! Hope to see you all there!

You can follow my progress on my #towerjam game on Twitter. I’ll make a website for it once I have more to show as well.

Ludum Dare 34 Favorites & Reviews by Tilde

Monday, December 28th, 2015 12:43 pm

Hello Ludum Datores, I’m Tilde from Backslash Network, I’m a new Youtuber to the Ludum Dare, this is my first year. I love helping indie devs out and showcasing their games while making people happy with my energetic videos. In my descriptions I always put a ‘letsplayability’ rating along two other witty review points.

Meowtastic Present Panic

This is one of my favorites; I love cats, it’s fast paced and it has scores (I’m very competitive). It’s called Meowtastic Present Panic. It’s very fun with cute art. This game should have an online high score option, that would be awesome.

 

From the Sea, Freedom

From the Sea, Freedom is a slow exploration, swimming simulator. You get to learn something about the ocean and you get to laugh at the references. There’s also a lighthouse, so this must be an epic game. With good music and a lot of potential, I recommend you play this game too.

Other #LDJAM 34 game videos:

I hope I’ve brought attention to some underrated games and I hope you enjoy my videos. You can still suggest I play (your) games here at my Twitter, or send me a message through Youtube. Merry late Christmas everyone. :)

Devs covered:

Let’s Play Ludum Dare 34 – Episode 03

Posted by (twitter: @lkfumagalli)
Saturday, December 26th, 2015 1:47 pm

This episode covers the following games: Xtreme Crop Duster Simulator ’82 by rjhelms (Rob J H), Homeworld by Bumblepie, Mecha Planeta by Zeriver, Magical Girl Cannon by dark_hunter, and Cube Wars by Chubb1337! Check it out!

I got my Blue Yeti mic and used it for all the content in this episode (except for the intro, which I need to make a new one of) and it sounds great! The only problem right now is I can’t eliminate my keyboard and mouse sounds from the recording, but I’ll figure that out eventually.

Anyway, I had fun recording these, especially Xtreme Crop Duster Simulator ’82! I was surprised how addicted I became with that one. I highly recommend trying it!

If you’d like your own game to be played on my channel, just let me know via this form and I’ll get to you as soon as possible. People who’ve commented on my game (which will be getting a post-jam update soon!), and people who posted first get priority. Follow me on Twitter to find out which games I’ll be covering next!

I’d recommend submitting soon if you haven’t already, as my schedule is going to be tight with the announcement of #towerjam. As I go down my list I’ll have to make shorter segments for each game (as much as I don’t want to). That aside, this has been a blast! It’s inspiring seeing everyone’s different takes on the themes and how they each tackled the Ludum Dare challenge. I’m even more determined than ever to hone my developer skills and make an outstanding game for #towerjam! Hope to see you all there!

Let’s Play Ludum Dare 34 – Episode 02

Posted by (twitter: @lkfumagalli)
Monday, December 21st, 2015 10:08 am

This episode covers the following games: Destination: Gravity by ThreeLivesGames, Parascythe X by Neonlare, Riding on Cars! by SuperPokeunicorn, and Wellspring Wanderer by Justin Mullin! Check it out! The audio quality should be much better in this one, and it won’t be long (about 3 days) before I get my new mic to improve things even further! Thanks to my wonderful wife for that, she got me a Blue Yeti mic for Christmas! 😀

If you’d like your own game to be played on my channel, just let me know via this form and I’ll get to you as soon as possible. People who’ve commented on my game, and people who posted first get priority.

I’d recommend submitting soon if you haven’t already, as my schedule is going to be tight with the announcement of #towerjam. As I go down my list I’ll have to make shorter segments for each game (as much as I don’t want to). That aside, this has been a blast! It’s inspiring seeing everyone’s different takes on the themes and how they each tackled the Ludum Dare challenge. I’m even more determined than ever to hone my developer skills and make an outstanding game for #towerjam! Hope to see you all there!

Let’s Play Ludum Dare 34 – Episode 01

Posted by (twitter: @lkfumagalli)
Saturday, December 19th, 2015 1:36 am

This first video covers the following games: RhythmRider by Eshford, ZORC by Andrew Deem, NanoBit by Weeping Rupee, Spin-Circle by Modoc73 and Zen Roots by nopogo! Check it out! If you’d like your own game to be played on my channel, just let me know via this form and I’ll get to you as soon as possible. People who’ve commented on my game, and people who posted first get priority.

Patch 1.01 Notes – Rosebud & Lets Play

Posted by (twitter: @cynicalmonkey)
Monday, December 14th, 2015 2:55 pm

Okay so I have updated the game slightly but not in a meaningful way that I think is against the spirit of Ludum Dare but feel free to make up your own mind on this one. I have left the source the same though

1- Framerate – some lazy programming on my part had made it a game that was tuned to the FR of my laptop but on better machines was unplayable. switching out Update for Fixed Update has solved this.

2- Acid rain – a number of people had complained that the green & yellow drops were to similar and hard to tell apart. I have darkened the sprite and added a skull & cross bones symbol which took all of 15 seconds to make. This is purely cosmetic and changed only to assist the player. I do not think it fundamentally alters the game.

Screenshot 2015-12-13 19.48.20

example of previous green & yellow

aciddrop

new Darker acid drop

3- Difficulty – despite a number of comments I have not changed the difficulty. some people had said they disliked that the branches could present you with an undodgable scenario but I have left that in. In my heart that was the game I was making, it wasn’t supposed to always be 100% fair, its not a puzzle game and isn’t supposed to be infinitely playable. The difficulty ramps up until the Maths generates something you can’t beat, and the game ends. That was by design and changing that would be more than a simple patch, it would require new mechanics and that would not be in my mind in the spirit of Ludum Dare.

 

So yeah feel free to judge for yourself if you think those changes break the spirit of LD but I feel I can sleep okay tonight.

 

In other news someone has played my game, streamed it and uploaded to you tube (thanks Dave), so if you want to try before you buy here you go.

Favourite quote “I can move Up & Down!? This changes everything”

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