Posts Tagged ‘LD35’

Hi guys!!

My game “Fat Hero Adventures” (I began to develop it in the past #LD35) is already available on GooglePlay and AppStore.

ANDROID VERSION: https://play.google.com/store/apps/details?id=com.HisteriaGameDev.FatHeroAdventures

IOS VERSIONhttps://itunes.apple.com/us/app/fat-hero-adventures/id1184880424

Fat Hero Adventures
I hope you like it!! :)

Regards,
S.

“Fat Hero Adventures” already available on Google Play!!

Posted by (twitter: @SantiHisteria)
Monday, December 12th, 2016 11:34 am

Hi guys!!

My game “Fat Hero Adventures” (I began to develop it in the past #LD35) is already available on GooglePlay.

You can download it here: https://play.google.com/store/apps/details?id=com.HisteriaGameDev.FatHeroAdventures

Fat Hero Adventures
I hope you like it!! :)

P.S.: … and very soon also available on AppStore!

Regards,
S.

Ludum Dare #35 Progress so far for Second Hand Frankie’s Revenge

Posted by
Tuesday, September 20th, 2016 12:09 pm

Hi all awesome devs,

I would like to show you the progress we have done since April with our submitted game called Second Hand: Frankie’s Revenge, we have prepared a gameplay trailer for a competition that we were chosen to compete for the Indie Pitch next Monday-Tuesday in Bucharest, Romania. Without further delay I present you our work:

View post on imgur.com

Guild Inc timelapse

Posted by
Sunday, September 18th, 2016 12:40 am

POST: TBFTWOR_Ludum_Dare36

Posted by
Tuesday, August 30th, 2016 12:28 am

Well, I got something done at least, and uploaded.

Originally, I intended to take it easy, start from scratch and go for the Compo- try to use Visionaire Studio’s new WebGL biz, then the theme hit and I couldn’t resist.  I hit this LD’s theme better in 35, but Ee-yore.

What I got has some bugs, absolutely no point, and you can do some things- not many, but some.  The Mac version is RIGHT HERE.

something.png

Post Jam will bring an update and a Windows version.

Thanks all- have played some cool games already!  Grand LD- I was on the fence, but was in the moment I watched the Keynote.  That will stay with me…

Thanks for playing!

JMID.

In hopes to help promote student works in the gaming field, Rogues and Roleplayers, in conjunction with The Daily Fandom, we created a series called S-GAMR. The series that brings the works of the next generation of game designers into the spotlight. Ludum Dare 35 was the first time the Lonestar College – Kingwood students got to participate in a Game Jam and one of the games that was submitted was Liquify. Bumblure from Rogues and Roleplayers sat down with the student developers, Sara Thomason, Clint Dodson, Griffin Bruno, and Sarah Vaughan as we talk about their experience and the game they created.

 

Liquify is a 2-D puzzle game where you have to turn into a watery form and interact with various objects, items and robots to escape from your captors.

 

View the Episode at – https://www.youtube.com/watch?v=0xhweCqXEiA&feature=youtu.be

Try Liquify at – http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=89326

Finaly we did it!

Posted by
Monday, August 29th, 2016 1:26 pm

15 hours before the end of the Jam, we decided to participate: Tom Avatars and me.

This great theme make us want to do something experimental…

…I think we got something! X’-D

Play NUIT BLANCHE

 

Fly in the darkness – How was to create it

Saturday, August 6th, 2016 1:14 pm

Hello my friends of LD!

Well, I participated the last Ludum Dare 35, with my game Shape Invasion and I can say it was a wonderful experience. After a week of the event I decided to challenge myself with a kind of “Compo” only to myself. So I chose the theme “Darkness” and decided the period of one week. With lots of effort I managed to create a game called Fly in the Darkness. Initially the aim of the game was just dodge the obstacles and try to go as far as possible.

Fly in the Darkness

Screenshot_2016-04-25-18-52-42

Screenshot_2016-04-25-18-52-48

 

 

 

 

 

 

 

 

That was the first version and after that week I decided to work on the game and makes it, in fact, a complete game to be officially released. Then gradually I was implementing new ideas and polishing it. Firstly, I added a story, very simple, which would be unlocked as you progress through the game. To have an idea, nor even a story (Like a book) that text seemed, it looked more like a poem:

1 – CHILDHOOD: The darkness began when I was a child, but I was very young to understand…

2 – SAD MEMORY: I lost my family very young and often I felt alone…

3 – TIME: With some time, I was discovering what is the darkness…

4 – COMPANION: And the darkness became my companion…

5 – EMPTY: But I felt that something was missing, I felt empty…

6 – DISCOVERING: I walked on the world looking for something that complete me…

7 – FRUSTRATED: I tried to find what say be the true love, but I got frustrated…

8 – KNOWLEDGE: I decided to dive into the deep knowledge…

9 – WHERE AM I?: The more I sought, more the empty consumed me…

10 – MADNESS: Until the darkness took my soul and mind…

11 – DARKNESS: In my insanity I went deep into the darkness and I commit follies…

12 – MY LIGHT: When I became blind by the darkness, a Light lit my being…

13 – MORE ONE TIME: She lit my life and helped me to raise…

14 – LIFE: Beside of my Light I passed to live every moment as if nothing else mattered…

15 – CHANGES: However I discovered that my light was fading and that soon I would lose her…

16 – BLACK ROSES: At this moment, I heard the voice of the darkness, whispering in my ears that I should return to her arms…

17 – LAST HOPE: But in her last gasps, my light comforted me with lovely words and give in my hands her last brightness…

18 – THE SEED: I planted the seed of the brightness in my heart…

19 – BRIGHTNESS: Gradually, the darkness that was involving my soul, at that moment, gave way to my light…

20 – NEW LIFE: I said goodbye to darkness and I understood that there is something more powerful that her, the light of love.

FITD7   FITD8FITD6

 

 

 

 

 

 

 

Initially the idea was interesting, but I felt that it needed to be improve yet. So based on this text I began to imagine a universe and a story based on the theory of “Hero’s journey” (Monomyth). So I started to write a bit every day and some days after I have had a history of more than 15 pages and that actually might be called as “A book in the game”.

Screenshot_2016-08-06-14-52-12Screenshot_2016-08-06-14-52-16Screenshot_2016-08-06-14-52-28Screenshot_2016-08-06-14-52-39

In this story the main character is called Benjamin Fly (Fly in the darkness) and he is a a boy that when was very young lost his parents and has since gone to live in an orphanage (The Backster Orphanage). At the orphanage he discovers something that leads him to a fantastic universe, the Kingdom of Darkness. There he discovers that he is involved in a mystery and so goes on a journey to understand the secret behind it all.

After this, the next improvement that I decided was to implement the creation of different scenarios that arise according to the chapters. In addition to the randomness of objects, directed to the scene with the technique of Object Pool. Then, other improvements have emerged were the Black Crystals Counter (Game money also called as BCs), the Dark Hangar (Ships store), new menus and animation of all UI.
Screen2Screen13Screen5

 

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Finally, months after have participated the LD 35 I managed to create, develop, satisfactorily, and release my first game to Google Play, Fly in the Darkness. The links to download, as well as the Landing Page are below. I’m in the complicated phase of post-release now and it has been very hard to get support, but I believe that the game will be even recognized and also many upgrades are already in progress. Those who wish to know more or need help with something, I’m available. ^_^

Thank you very very much for your attention, patience (If you read everything) and help!

CapaGoogle

 

Link (Google Play): https://play.google.com/store/apps/details?id=com.tquar.fitd
Official Page: http://tquargame.wixsite.com/fitd
Trailer: https://www.youtube.com/watch?v=4H1_jWfOrxo
Press Kit Link: https://sites.google.com/site/fitdpresskit
Tquar Game Studio: http://tquargame.wixsite.com/tquar-en
My facebook: https://www.facebook.com/tchaikovsky.lins

 

DEVELOPMENT

Fly in the Darkness - Dev

FITD - Dev

Fly in the Darkness - Dev ebQNtDD4eDyQ61QhKC3L25Hd eD7QAeLfJ5T99K3WyVr17341

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Turned my Ludum Dare game into full game launched on Steam! :)

Posted by (twitter: @BPOutlaws)
Saturday, July 23rd, 2016 10:54 am

Hey everyone! If you played my dragon game back in Ludum Dare 33:

I kept working on it and turned it into a full game, and just launched it on Steam! Figured it could be good inspiration for people participating in LDJAMs to keep working on their entry if they come up with a cool mechanic/idea…who knows, you might be able to to turn it into a full game!

Here’s the trailer:

Grab it on Steam here:


http://store.steampowered.com/app/498190

My next game is ALSO going to be based of my LDJAM entry from Ludum Dare 35:

https://bulletproofoutlaws.itch.io/shootinggamething

Hope this inspires some people to take their games beyond their Game Jam entries if they think they’ve stumbled across something fun! With a few more months of work you might be able to turn it into an awesome game you might be able to pay your rent with! 😉

Follow me on Twitter at @BPOutlaws, I use it as a devBlog lol

– Jeff

Shifty Shapes now on Google Play

Posted by (twitter: @dylanwolf)
Monday, July 4th, 2016 4:41 pm

I finally released the Android version of my Ludum Dare 35 game Shifty Shapes on Google Play.

Pop culture news website The Daily Fandom continues the kickoff of its new gaming series, S-GAMR, the series that puts the works of the next generation of game designers in the spotlight, with the Ludum Dare 35 puzzle game “Who Are You and What Are You Doing Here?” by Shatter Point Studios! In the Game Maker puzzle game, you assume the role of a thief trying to open a family’s vault, but you must get past their heightened security before you can obtain your prize.

The Daily Fandom joined partner gaming channel Rogues and Roleplayers (youtube.com/rroleplayers) in visiting Lone Star College in Kingwood, Texas, which held its first Ludum Dare Game Jam in April of 2016.

 

View the episode on YouTube now! ► https://www.youtube.com/watch?v=RJlc_TV2arM

Try Who Are You and What Are You Doing Here?! ► http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=85070

 

Check out previous episodes of S-GAMR!
“Star Buddy”: https://www.youtube.com/watch?v=yz8H9BRj7wk
“Liquify”: https://www.youtube.com/watch?v=0xhweCqXEiA

 

 

Another great experience, thanks Ludum Dare

Posted by (twitter: @nlbi21)
Tuesday, May 10th, 2016 5:22 pm

I am very happy with the results of our second Ludum Dare I learned a lot more, a lot progress in the UI, music and in general throughout.

I love this kind of challenges. Since everyone’s creativity shines and helps solve problems more quickly, it helps us to stay active work under pressure but having fun at the same time. Do not you having fun not sleep in three days ?, hahah sorry bad joke.

I love the community Ludum Dare, I love to discover what different people can get to do alone or in teams, I love to see people starting for the first time makes me remember my first time nerves and pressure with fun.

I congratulate all the participants, especially the top, I have seen several of the top 100 and I impressed by the work of all these people. You learn a lot with the community, thank you all.

LD_Resumen

Click to see full-size image

Thanks Ludum Dare,

nlbi21 – novice programmer in unity.
PS: Excuse my English.

Here goes nothing

Posted by
Tuesday, May 10th, 2016 3:40 pm

My first LD has ended. Thanks to all of you, you’re awesome. Especially you (yes, YOU). I learned a lot (thanks again).


Play online.

I don’t really happy with the received scores (part of me: “Everyone has a better ratings than us, let’s cry :( “). But I didn’t expect much, because the Main Goal for me was to reach the end, to survive, etc.

Maybe next time I’ll create “something better”, not just “something”.

But… There’s two gestalts that I can’t close on their own:
1. Many people didn’t get the theme in my game.
2. Many people didn’t get the second available attack which makes the game extremely easy.

It’s OK, I understand that both of these points are unclear, that’s just my mistakes. But sadly I don’t know what lessons should I learn from them :( . Well, I’ll be glad if someone can help me.
I has add some explanations — ‘How the game (may) fits the theme’ and ‘How to beat the game in a walk’.

You can read them if you want.

(more…)

Ludum Dare 35 Results

Posted by (twitter: @gamepopper)
Tuesday, May 10th, 2016 2:55 pm

The results are online and I’m confident in saying I have improved once again!

As you can see, not only have I achieved the 100% Coolness ranking for the second time, but in all but one of the categories I have managed to reach the top 500! Compare this to Ludum Dare 34 where I only had one category in the top 500 (but then again, I didn’t do much effort and only allowed voting on four categories), and Ludum Dare 33 where despite having a better ranking in audio and fun, four out of the eight categories failed to reach the top 500.

So in a way, I’ve improved overall. I’m still aiming to get a category in the top 100 though, I was so close last year.

You can play my LD35 entry here on itch.io!

My results

Posted by
Tuesday, May 10th, 2016 1:23 pm

Well holy moly, seeing the results I was like “what, I must be looking at someone else’s game”, but apparently not. Thank you for the votes and the nice comments. :)

Fun fact: as far as I know, I got the only entry using puzzlescript. It’s kinda sad not to see any other ones, but one commenter said that they’ll try out puzzlescript because of my game, so it evens out :)

flow

I guess it’s time to say goodbye? … but see you at #36!

The post-compo version!


OBfu final

The ratings (compo)


Coolness 56%
#12 Innovation 4.31
#25 Theme 4.26
#65 Graphics 4.09
#274 Overall 3.43
#303 Mood 3.16
#406 Humor 2.36
#770 Fun 2.66

Last words


Before I (finally) go, thanks for the amazing feedback you all gave me!

Players: KodingNights, MintArcade, DieWithDustin, Willsr71, Halleflux, M2tias, Wan, hijomo, mikedirl, Persimonn Pomelo, sirtetris, celmore1001, oal, _beta, Populous90, josemorval, sndr, pyokoanarogue, luquio, theOnlyGoodDrcz, blinry and CAT_IN_THE_DARK_WOOD

Youtubers: Jupiter Hadley and Backslash Network

Twitchers: The Cat’s Pajamas

 

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