Posts Tagged ‘#LD32 #I’mIn’

Metal vs Hipsters: Lessons learned

Posted by (twitter: @ladybenko)
Monday, April 20th, 2015 2:32 pm

Metal vs Hipsters is my entry for the compo. I went solo and had a blast! You can play and rate the game here :)

Screen Shot 2015-04-20 at 02.13.19


I created a full post-mortem at my blog, but here’s the “lessons learned” extract. Once I have time I will upload all the images to copy the log, which I think is quite interesting!

What went well

  • No junk food or energy drinks. Also, clean and tidy environment (I was cleaning up on the go, so no dishes piling up in the sink, etc.).
  • Went for a more simple idea that last time (still not simple enough).
  • Achieved a consistent graphic style in the game. People seem to like it!
  • Took Monday off. This allowed me some extra 4 hours, and the game got so much better in these 4 hours…
  • Capture some GIF’s of the game and tweeted the whole process. This allowed my friends to give me lots of encouragement! And also it made much easier to compile the log here.
  • I was tired, but I managed to be stress-free the whole time. I credit this to the food / environment / workouts.

What went wrong

  • I lost almost an hour setting up the code environment! I should have done this in advance.
  • The idea was not simple enough. Well, the gameplay itself is simple, but it isn’t much juicy. It really needed more stuff, and I didn’t have the time for it. I should have thought on just one core mechanic that didn’t need anything else to be fun.
  • Lack of proper audio skills! It really showed up in this competition. I reallly need to learn how to create music.
  • Complicated art. This lead to non-animated sprites. Always bad choice :(

Tools and tech

This is a very unexpensive setup. If you’ve never done game dev before, please consider give it a try!

  • Regular HTML 5 game. I used the Phaser game framework and I’m pretty happy with it. Great performance, great documentation. It even runs in mobile browsers.
  • JS libs and tools: Gulp for automation (live reload, local server, deployment, etc.). Browserify for modules.
  • BXFR for sound effects and Garageband for the main song.
  • A small Wacom tablet and Pixelmator for the art.
  • LICEcap to capture animated GIF’s <3
  • Atom with vi key-bindings as text editor.

And tons of heavy metal! \m/

Noaksey to Live Play Ludum Dare 32 Entries

Posted by (twitter: @NoakseyV1)
Monday, April 20th, 2015 11:34 am

Last  few year I played a large number of Ludum Dare entries for #LD30 & for #LD31 and I am looking to do this all again this year.


If you would like me play your “LD Entry” submit your name and link to your Ludum Dare entry following the link below

I will try and play every game entered.

I will only play your game if you ware in the chat due to the critic and feedback I give as part of the stream. 

I will be streaming when I can so please follow me for updates.

Enter your game link here:

Register Your Game!

My Stream:

Twitch Feed!

My Channel:

Standard YouTube Link!

Tweet me any questions you may have!

Tweet Me!

Why Not?

Get your Friends to come watch

Goat Shooter is loaded!

Posted by (twitter: @MegaBrutal)
Sunday, April 19th, 2015 6:04 pm

In my Ludum Dare 32 entry, you need to fight an evil goat.

Player: goat.
Enemy: goat.
Weapon: goat.

Tells everything.

This is my very first HTML5 game. I used the Phaser engine, which I find really powerful.
I had fun making this game.

Click here if you want to play!

-Alexis’s Mission- On Progress! #LD32

Posted by
Saturday, April 18th, 2015 4:06 pm

Time to start working on goal marks, GUIs and Enemys!

Oh and music… shit…


Go Venezuela!



Posted by
Saturday, April 18th, 2015 2:51 pm


A baby placing lego to stop other babies stealing stuff. Legos are a pretty unconventional weapon, eh?

(Ignore the home menu background, placeholders are fun!)


Posted by
Saturday, April 18th, 2015 10:55 am



Progress and exploding Sheep :D

Posted by
Saturday, April 18th, 2015 9:00 am

Hey 😀

My second LD! (My first time was as “Zer0” but i changed my account because i forgot the password of my E-Mail ^^).

Im using Unity3d 5 as engine
Blender for Graphics,
Gimp for textures,
audacity and bosca ceoil for music and sound fx

Here is what i have so far:

My Scene so far

I’m IN!

Posted by
Friday, April 17th, 2015 8:32 pm

This’ll be my second try at Ludum Dare. Here’s to hoping this goes as well as or better than my first!

I’ll be using Phaser and The GIMP. Still not sure what I’ll do about sound yet.

I kinda want to do a turn-based thing themed around bubbles, but I’d much rather play a platformer. Hrm. I’m getting some ideas. I’ll try to bash out a design and basic proto after I get some sleep.


Good Luck to all entrants!

I’m in!

Friday, April 17th, 2015 1:37 pm

I’m in!

Photoshop CS5, Construct 2 and FLstudio are my weapons as usual.
This is my 8th LD! Here’s some of my past, un-fun but pretty to look at games 😀 I regret nothing!
Hopefully more women and girls will participate this year.

Have fun everyone!

<3 Christina
13139-shot0.png-eq-900-500 13139-shot0.png-eq-900-500 13139-shot1.png-eq-900-500 131339-shot0.png-eq-900-500 143139-shot0.png-eq-900-500

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