I now have a somewhat working prototype of the game mechanics worked out and a screen shot! It isn’t too much to look at right now, but what I have works pretty well so far.
Here is the screen shot, I will explain what’s going on below:
So basically the idea is that you are this penguin (white rectangle) and you must avoid the enemies (sharks or whatever eats penguins) here represented by the red squares. The brown squares are islands and while on an island, you can not be eaten. However, the islands only stay around for a short time before they disappear and reappear somewhere else. You gain points through a combination of how much time you spend off of the islands and how many fish you eat (the green squares) which also appear and disappear. Oh, I forgot to mention, you have no offensive ability.
I still have a bit of work to do, like implement the enemy AI, figure out the score calculation and play with the mechanics a bit. I also have a really interesting idea for the graphics that I want to create tonight that will replace these rectangles.