Posts Tagged ‘ld start’

Good start…

Posted by (twitter: @jprogman)
Friday, August 22nd, 2014 10:15 pm

I’m having a good start so far. I’ve got a game idea all planned out and I hope to get it all programmed soon. My initial plan is to make an overhead view where you move in all 8 directions (like “The Legend of Zelda” on the NES). The green block is the player’s placeholder. The pink background is also temporary, but I might use it later as a background for a world.

My idea for presentation is a graphical style of ATARI 2600 shown on top of a picture. Therefore, you see the map designed reminiscently to an ATARI game on top of a square-pixel background. Kind of like the Magnavox Odyssey with the cellophane overlay. Granted, I’m not putting details to make the game look like it’s projecting through the overlay; that would be too much work.

As of now, I’ve just started programming and got the player moving. I only got one portion of the map done; but that too is temporary. I’ll post more details on the game concept later as it is still too early to explain. Time for sleep!

Some details on what I’m using:

  • Program: FlashDevelop + Flixel Community Edition
  • Graphics: Photoshop, MS Paint
  • Audio: OpenMPT, Audiocity, Adobe Soundbooth (hoping to actually add Audio this time!)
  • Hex editor (if necessary): HxD
prototype

Just a start.

Nobody Blink…

Posted by (twitter: @henrythescot)
Friday, December 16th, 2011 7:10 pm

LD IS ON!

 

It’s that time we’ve waited for…

Let’s get started!

Nobody Blink…

Can you survive this deadly fight?

Come on! Man up!

Forget danger! You won’t be safe anway!

Go for broke!

 

TRIUMPH!!!

 

OR!!

 

DIE!!!

 

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