Posts Tagged ‘ld #31’

Ludum Dare To Believe – FEEDBACK FORM!

Posted by (twitter: @ButtonMasherBro)
Monday, December 29th, 2014 6:54 pm

Good Evening Ludum Dare!

It is us, the Button Masher Bros.!

As we approach the judging deadline, we wanted to pop-in and wish everyone good luck!

We screened somewhere in the ballpark of 500 entries (WOW) and featured 36 on Ludum Dare to Believe!

Now that Season 3 is over – and Ludum Dare is drawing to a close, we’d like to take a moment and ask the community…

What do you want to see for the next season of Ludum Dare to Believe?

Here is a link to a Google form so you can voice your opinion!CLICK HERE!

We want to know –

1) What did we do good?

2) What could we do better?

3) What is your opinion of Peach Nehi?

Whatever you want to ask or tell us – we are all ears! So let us know in the comments below and help us make the next Ludum Dare to Believe EVEN BETTER!!

And in case you missed it – here is a playlist for SEASON 3 OF LUDUM DARE TO BELIEVE!

-Hugs and kisses,

The Bros.

Ludum Dare to Believe! S:3 FINALE!

Posted by (twitter: @ButtonMasherBro)
Friday, December 26th, 2014 10:14 am

Hey everyone! We are the Button Masher Bros!

Judging will end very soon! And honestly… it’s anyones game. We screened approx 500 entries in the Ludum Dare competition. At times, even that amount felt unbeatable! Shockingly enough, what we screened was only a drop in the bucket of amazing content that Ludum Dare has to offer!

We strongly urge you guys to play the games, exchange ideas, make new friends, and do what you can to come out of Ludum Dare a stronger programmer/artist/musician or even youtuber!

Today we present the FINALE of Ludum Dare to Believe Season 3! Remember – the fun for us does not stop with Ludum Dare!

If you like us, check out some of our other content! We cover everything from retro to new, indie to AAA! And don’t be afraid to approach us with suggestions! And if you have made a game that you would like us to play – feel free to contact us!

As always, it has been a joy and a pleasure presenting these videos to you guys! Happy Ludum Dare!

Today we will be highlighting:

Title: Spirit of Nakagawa
Category: Compo Entry
Creator: Sorceress

Title: Cat Care
Category: Compo Entry
Creator: Packer

Title: The Second Thought or Please, Don’t Touch Anything
Category: Compo Entry
Creator: Finlal


Finally, we’d love to hear what you think!
You can comment on the episode linked above, comment in this thread, or tweet us at:

@ButtonMasherBro – Show account

@MathBlasterRitz – Chris

or @jwowBMB – Josh

Thanks Everyone and HAPPY LUDUM DARE!

Ludum Dare to Believe! S:3 Part 11!

Posted by (twitter: @ButtonMasherBro)
Thursday, December 25th, 2014 10:18 am

Hey everyone! We are the Button Masher Bros!


It’s that time of year where we gather with the one’s we love, eat delicious foods and exchange varying levels on Merriment!

GIVE THE ULTIMATE GIFT OF HOLIDAY CHEER! Check out Part 11 of the Ludum Dare to Believe Series!

With so many submissions, there was absolutely no way we could play them all.

Special thanks to our friends at Reddit, twitter, and youtube who all stepped up to give us suggestions – you guys are the BEST!

If you like the games you see, be sure to check them out of and let the developers know what you think!


Today we will be highlighting:

Title: Cube Clicker

Category: Compo Entry

Creator: Polyganz


Title: Screen Ego Aegis

Category: Compo Entry

Creator: Legacy Chrono


Title: Birdsong

Category: Compo Entry

Creator: Managore


Finally, we’d love to hear what you think!
You can comment on the episode linked above, comment in this thread, or tweet us at:

@ButtonMasherBro – Show account

@MathBlasterRitz – Chris

or @jwowBMB – Josh

Thanks Everyone and HAPPY LUDUM DARE!

Late Sunday Night Gaming — Let’s Clear the List!

Posted by
Sunday, December 14th, 2014 9:53 pm

PlayandrateCome live vicariously through my gameplay on Twitch!

I’ve watched the I Am Technician tutorial at least five times. I am ready.

This is going to be good.

TC_DL_MWDon’t forget to play and rate my entry, “A Fine White Line”!

Our first game. A web game for the jam.

Posted by
Thursday, December 11th, 2014 2:01 pm

We are a rock band from Mexico. We made a web videogame to enter the JAM of the 31 edition of the Ludum Dare. We used Kaiser, a song from Human Stalings, our first EP as the main drive of the game. The game makes a connection between the dissent at the way things are supposed to be in life and the way things are supposed to be in the game. All this occurs through the experience of a runaway bride, which makes sense for the song.

We only had three days to produce the game, so we decided to make a game with arcade like mechanics, with certain difficulty that offered players a real challenge, while also providing a serious twist on the common themes and graphic styles of arcade like games.

The theme of this Ludum Dare was “Entire game on one screen”, so we made a game where everything except the player can leave the screen. In that way, we also made the player a heroine struggling to survive, instead of the traditional hero guy who powers over every obstacle to achieve his goals; that way the desperation to survive completes the idea of the player struggling against the rules of the game. The game offers an exit to this survival experience: if the player is skilled enough, he can destroy the screen, and do away with the game.

You can play it here.

If you like our music, you can find more songs and information here.

Thanks for playing : )

Bugged Out – Behind the Scenes/Post Mortem Video

Posted by
Thursday, December 11th, 2014 8:31 am

Hi there! I made a short video about Bugged Out, which I thought some of you might find interesting.

Still can’t believe we made it!

Monday, December 8th, 2014 7:48 pm

Our first Ludum Dare submission is a fact! Despite all obstacles!

We were late to join the party and we had very little time to make something complete, but the theme was intriguing and we had to try!

“Escape The Screen” is a tiny puzzle game, all happening inside a CRT screen.

You can check our game here.

But we have to tell you our story!
As we wrote above, we joined the jam late on Sunday afternoon. And we worked hard against the clock to make it. And we were almost there! But…
About 45 minutes before the deadline it started raining! And soon our internet connection was lost…
We were on time but we couldn’t submit the game – if that’s not Murphy’s law then what is it?
First it was panic!
Then it was possitive thinking..
After that, extreme choices had to be made! We would use internet sharing from our mobile 3G network to upload our game!

And… as soon as we had it all figured out… the internet was back again! At the last 5 minutes..!
(let me tell you here that the local time is 4:44 am…)

Is it complete? Yes!

Is it polished? Hell, NO!

But we sure had fun making it! We hope you’ll have some too while playing it!

Snake Rider

Posted by
Monday, December 8th, 2014 6:59 pm

I finished up my compo entry last night. Since this is my first Ludum Dare, I overestimated how much I could get done. I didn’t get everything done that I had wanted to, but I’m surprised at how much I did finish.

Play Snake Rider here!


Almost there!

Posted by
Monday, December 8th, 2014 12:26 pm

7 hours left… almost there!

Our first jam, can’t wait to see the reviews!

Baa-Ram-Ewe! Finished!

Posted by
Sunday, December 7th, 2014 6:41 pm


Finally I finished my entry for this Ludum Dare (LD31, the theme is The Entire Game on One Screen). This time, I am so exhausted that I couldn’t do any progress report during the weekend, but, on the other hand, I could finish the game, including the mechanics, graphics and sounds.

My idea was creating something with artificial intelligence (again) and for some reason, after the theme announcement, I remembered that I never touched at a flocking algorithm and this would be a good opportunity for it. The game idea is to take some sheeps from one point and bring them to another, without letting them to leave the map or to be killed. The player uses the mouse to herd the sheeps, which will behave accordingly to their neighbor mates and some tiles in the environment.

As tradition, I writing here a summary of the competition:

What was good:

  • Could finish the game!
  • Cute sheeps with nice behavior;
  • I could follow the schedule without any change;
  • I could do some music and sound effects;
  • I drawn my first tileset!

What wasn’t good:

  • Lot of problems with collisions ;/
  • Spend a lot of time with rotation math (shame on me);
  • The sound effects are pretty limited and the music is too simple;
  • The graphics are cool but some things I’m hating, such as the windmill;
  • I had to redraw the tileset 2 times!

Which technologies and techniques I used:

  • The sheeps are controlled by a flocking algorithm, (or boid algorithm) as described here and here;
  • The graphics were made in Inkscape;
  • The map were built in Tiled, using a 32×32 tileset;
  • I recorded the audio for the sound effects in Audacity;
  • The music were made in Guitar Pro and converted in audacity;
  • CreateJS and Creatine were used as programming base;



I didn’t think I’d make it!

Posted by
Sunday, December 7th, 2014 5:17 pm

It took me way longer than expected to complete the intro puzzle, but it turns out that the gameplay mechanic, as usual in my games, is so hard to figure out that this intro puzzle is already hard enough of a challenge :)

My game is called “I’ve Seen This Room Before“. It looks like this:

This is my first Ludum Dare, and I’m amazed that I managed to make something in such a short amount of time! I’ll continue polishing it until the deadline.

Ludum Dare to Believe Season 3 SUBMISSION THREAD!

Posted by (twitter: @ButtonMasherBro)
Sunday, December 7th, 2014 2:35 pm

Hello fellow game developers, artists, musicians, and enthusiasts!

The Button Masher Bros. are back and we’re ready to highlight our favorite games made in Ludum Dare 31!

Much like last season, we’re going to need the help from this wonderful community to find the best of the best that LD has to offer! Obviously, it is impossible for us to play every single game that is submitted – So we need you to send us your favorite entries! (AND YES, SELF-PROMOTIONS ARE OKAY!)

This year we’ve decided to do something a bit different! We’ve made a fancy google document for people to submit your games to!

NOTE – if you have multiple submissions, simply put a comma and line break between entries!



We’ll be sure to post again once the submission deadline arrives, so don’t fret if you don’t have much to submit yet!

We are extremely excited to bring you Season 3 of Ludum Dare to Believe and we wish all of the contestants the very best!


In case you missed the first 2 seasons of Ludum Dare to Believe, you can check it out (SEASON 1) (SEASON 2)

Looking forward to seeing what you guys have in store for us and making some new friends!


Button Masher Bros.

Sol Defender – Update

Posted by
Sunday, December 7th, 2014 5:46 am

Okay I think a lot of the core systems are done. Now on to audio and level design :)…
The idea of the game is to defend Sol by collecting dark matter and using it to construct defenses. Its a super simple art style (Im a programmer) but I think it looks slick. The dots are stand-ins but the red dots are the enemies marching towards Sol and the blue dots are your defense pawns. You can upgrade the pawns shields (green circles) and upgrade the weapon types.

Oh yeah, the big orange line is when an enemy hits Sol’s shield, Sol fires out one huge beam that destroys all enemies in that line.

Any thoughts? Maybe some hearts :'(



Poo Dee Pie – BIG NEWS! WIP Build Up for Play!

Posted by (twitter: @kintinue)
Saturday, December 6th, 2014 10:10 am

PooDeePie Header

This is a WIP build of our game for a Jam entry into Ludum Dare 31.

PLEASE NOTE: The game itself has not been balanced or tweaked at all yet, this build is all about making sure the major pieces / features are all set up.

Team Poo Dee Pie for Ludum Dare 31 is:

@SteffenWittig Art / UI / Sounds
@ThumbsBlue Game Design / Development
@Kintinue Blogging / Promotion

If you want to follow the development progress of this game over the weekend, keep up to date with
‪#‎PooDeePie‬ on Twitter.

#LudumDare #LudumDare31 #LD31 #LD

Check out the screenshots of game play below!

Screen Shot 2014-12-06 at 12.05.38 PM Screen Shot 2014-12-06 at 12.05.53 PM

Screen Shot 2014-12-06 at 12.06.09 PM Screen Shot 2014-12-06 at 12.06.18 PM

Game Desing Done! #ivotedforsnowmantoo

Posted by
Friday, December 5th, 2014 9:05 pm


Here, this is our game desing lol.


We will be doing a christmas game cos’ we like christmas and we voted for SNOWMAN but thats ok :).

A quick start

Posted by (twitter: @J_Vandie)
Friday, December 5th, 2014 8:15 pm

when the theme was announced. I didn’t really know how to implement it because i had an idea for the snowman but it didn’t win (HOW??)


but after some thinking about that idea i realised that is really simple to change that idea to fit the theme. so here you have it my snow globe

snow globe

and thats what i have after 40 min and i’m happy with that…
but its 4.13(pm?) here so i’ll go to bed now.

gave a good day

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