Posts Tagged ‘ld #19’

PRIOR – Post-Compo Awesomesauce

Posted by (twitter: @kranggames)
Tuesday, March 29th, 2011 12:51 pm

Also, check out the PRIOR Post Mortem to see how the development of this thingamadoodle.

My entry for Ludum Dare 19 – PRIOR – has gotten some love post-compo, both in development and in release. After another 100+ hours of work (updates, tweaks… BUG FIXES! >_< ) I released it on FlashGameLicense and was sponsored by Armor Games.  Since then, the game has received a ton of plays on portals all over teh interwebz, and I’ve been blown away by the community’s reception to it.

PRIOR's "Box Art"

PRIOR also got nominated for the Canadian Videogame Awards – I didn’t see that coming, but it was a huge honor. Of course, this was after a few hundred hours worth of post-Compo updates, but this was mostly bugfixing and gameplay tuning. The game overall was largely still the same as at the end of the LD48 😉

Overall, I think Ludum Dare 19 was the most productive 48 hours of my life – it’s certainly paid off! Thanks again to the Ludum Dare folks for setting up an excellent Compo :)

Play PRIOR on Armor Games

And feel free to discuss the storyline. As the developer, my absolute favorite part of this game is watching people figure out what the hell is going on! 😉

Q-Bers Timelapse

Posted by (twitter: @recursor)
Thursday, December 23rd, 2010 6:08 am

My timelapse video for Q-Bers is up. In it you’ll see my kids working on computers too (actually they are playing games).


Surprised Man completes the game Jam, feels proud.

Posted by
Wednesday, December 22nd, 2010 11:44 am

Hello again.

Well, that was fun, wasn’t it? My friend Kieran and I, under the name Surprised Man, entered the Game Jam and produced The Wager, a game all about exploring a randomly generated map of islands and returning to dock with information about what you find on them to sell onto prospective colonists. We’re really pleased with what we put together for the 72 hours and plan on getting a lot more content into the game that we just didn’t have time to include in this release. I mean, who wouldn’t be pleased with a game with an island name generator that gives such names as:

I hope you like our game, we worked very hard on it, enjoyed the whole process and look forward to adding more loot, unique encounters and other such things in the near future!


Posted by (twitter: @Catmoo)
Saturday, December 18th, 2010 2:30 am

I believe I’ve nailed my idea :) As usual I’m trying to keep it nice and simple. Which is a shame as I had some really great ideas, but I wouldn’t be able to pull them off. So hopefully I’ll create something quite polished and nice this time round, even if it is quite simple :)

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