Posts Tagged ‘kitteh’

Changed My GameType. There goes a bunch of work…

Posted by (twitter: @Bloodyaugust)
Saturday, December 17th, 2011 1:01 am

I was going to do a more adventure type game.

Now, feces to that. It’s time for a TOWER DEFENSE GAME. TOTALLY ORIGINAL.


Now here’s what our main character was going to look like. I know, it’s utter crap, but it still took me like an hour.

I’m so good.

Not Enough Kitteh

Posted by (twitter: @DarkAcreJack)
Sunday, August 14th, 2011 9:33 am

Scary image that would haunt your nightmares.

It seems that my chief problem with getting rank on my LD entries has been the distinct lack of kittens. Hope to rectify that this time around.

I’ll be using:

  • Unity 3D for the vroom vroom.
  • FL Studio 10 for the boom boom.
  • Photoshop/Illustrator CS5 for the pixel pushing.
  • 3D Studio Max for the polygons and shadows.
  • pixelplacement‘s iTween for the bits that move.
  • Still standing!

I really should assemble a basic code library but it’s more stressful fun to do it all from scratch.

Best of luck to everyone, let’s make some killer games!

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