Posts Tagged ‘kidando’

Dibs: Top Bunk – Submitted!

Posted by (twitter: @kidando)
Sunday, December 11th, 2016 4:44 pm

Runner 2016-12-12 00-10-20-612

Dibs-Top-Bunk-Kidando

Finally. It’s done. Another game finished. I’m to tired to think, but I’m happy.

Please take a look at Dibs on GameJolt. If you like it, please vote. I would like to see and play your game as well.

Link To Game on GameJolt

Link To LD Page

Good luck!

Dibs: Top Bunk – Done Coding and Graphics, Time for some sound and music.

Posted by (twitter: @kidando)
Sunday, December 11th, 2016 12:31 pm

Finished

Finally. Done with the game…. except for sound. Hopefully I can put some catchy beat before my brain shuts down. Thank you Ludumdare. Forcing you to go through a near death experience, just so that you get better at finishing games. :)

Dibs: Top Bunk – Own This Bunk!

Posted by (twitter: @kidando)
Sunday, December 11th, 2016 5:12 am

Own-This-Bunk-Kidando

level-2-kidando

 

You play the last born of a family of 4 kids (I didn’t have time) who are at war to claim dibs on the top bunk. To claim a bunk, you must defeat minions then the boss of the bunk.

Just tweaking the gameplay a bit and trying to make sure that the boss battles are a little bit challenging.

This was a fun theme to work with.

Dibs: Top Bunk – Day 2 Start

Posted by (twitter: @kidando)
Saturday, December 10th, 2016 11:53 pm

Top-Bunk-Update-Kidando

I’m up and getting started on enemies.

The plan is to keep enemies and gameplay fairly simple. Once the foundation for combat and progression is set, then with the time remaining, I will refine. LD is about staying focused on the concept and trying to keep execution as smooth as possible. I learned the hard way that big isn’t always better. But the plan or “tease” of big can be extremely important.

Anyway, back to the gamedev stuff.

Dibs: Top Bunk

Posted by (twitter: @kidando)
Saturday, December 10th, 2016 2:22 pm

Dibs-Top-Bunk-Kidando

Going for something a bit more ambitious with in this challenge.

The plan was to take the One Room idea and make a One Bedroom thing. Quick survival shooter (No zombies, I promise). Just playing with the idea to see where it will end up.

Finished – Ian Archer is now live! Please Play and Rate

Posted by (twitter: @kidando)
Sunday, December 13th, 2015 2:28 pm

Runner 2015-12-13 21-59-19-542

Thank goodness!

I’m done. It took a while, the concept was simple, but all is well.

I am dying to try out other games.

Please play and rate this game – Link to game

Good luck to the rest of you guys!

Ian-Archer-II

Only two button control huh? Well, let’s see if we can come up with something that’s both noob and pro friendly. Zombies are great targets.

Ian Archer – Two Button Contorls

Posted by (twitter: @kidando)
Sunday, December 13th, 2015 2:55 am

Ian-Archer

I’m thinking because I hardly have that much time left, a quick and simple game that most gamers would be able to play is the way to go.

Plus, I could always improve on quality and features of the game on later dates.

Let’s do this, I’m pumped!

BTW, anyone else that’s created a persona character type for ludumdare challenges? just curious :) happy game dev

Monsters Vs. Cookies – Gameplay Video

Posted by (twitter: @kidando)
Thursday, August 27th, 2015 4:29 pm

Some that have played, consider this game the monster. Why?
Play to find out :)
Don’t forget to also rate

Monsters Vs. Cookies

Pics and Gifs of the monster. You are this guy!

Posted by (twitter: @kidando)
Saturday, August 22nd, 2015 2:16 pm

Sweets Sweets_ATTACK Sweets_RUN_2

After spending way too much thinking about what game I was aiming to make, I pretty much have idea in place. The hard part (this guy) is over…. for now… muahahahaahahahaha…. coz…hahaahaha… I am…. a monster.. hahahahaha.

But seriously, follow my instagram and twitter. I post updates there first.

[GIFs] The Final Hour… Literally

Posted by (twitter: @kidando)
Sunday, April 19th, 2015 7:06 pm

Cat-GunFeels-GunClock-Gun

I’m LOSING MY MIND… I’m not really that close to finishing. But take a look at the gifs. so I just had to put more than one unconventional weapon (this will haunt me for eons to come).

Cat Gun, Feels Gun and A Clock Gun. Creating the animation for the lawyer gun would have taken for ever (I mean you know how it is with lawyers :P).

Just also quickly put together something in FL Studio for music. Goodness me. there’s no time.  I’m not even tired!!! Argh!!! Ludumdare!!!!

Late To The Party… But Nicely Dressed

Posted by (twitter: @kidando)
Sunday, April 19th, 2015 2:43 am

Double-Oh-IanDouble-Oh-Ian-Running

Great. Late to the party. But I have hope that i can still make it before the deadline. I don’t think I want this to bleed into the 3 day jam. But anywho.

 

Looks like Ian will be my choice character for Game Jams. say hello to Double Oh Ian. Agent Doi: Shaken but not startled.

Let’s do this!!!

Ian Sync – ITS FINISHED!!!

Posted by (twitter: @kidando)
Sunday, August 24th, 2014 3:45 pm

2

I’m done. I’m tired. But most importantly, I’m happy. This was the best. Please play and please vote for your favorite game on LD30. Many games were awesome. Thanks LD for the opportunity. You guys and the devs rock!

You can play the game on Game Jolt – http://gamejolt.com/games/platformer/ian-sync/33053/

or visit my page on LudumDare – http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=31330

Now for some shut eye…. #yaaaawwwwn.

Ian Sync – 3’s A Crowd

Posted by (twitter: @kidando)
Sunday, August 24th, 2014 9:03 am

IanSync---3-Way

(Animated GIF): I’m notorious for making rage games… trust me, this is rage for many :)

Ian Sync – Miguel Seduced Your Ex

Posted by (twitter: @kidando)
Sunday, August 24th, 2014 7:36 am

Ian-Sync---The-Tax-Man

This game is starting to feel abstract. I got about 10 hours left so I decided to work on simple enemies. Yes, he is not your friend. YOU LOST YOUR EX TO THIS GUY!!! But for some reason he is out to get ya!!! Run Ian Run!

In Sync – Synchronization

Posted by (twitter: @kidando)
Sunday, August 24th, 2014 4:20 am

Ian-Sync---Synchronization

Oh man, less than a couple of hours to go. Main mechanics are in place, but how many levels can I put together before TIME’S UP!!!! 10 maybe?

[cache: storing page]