Posts Tagged ‘kickstarter’

My Game Super Sky Hero on Kickstarter!

Posted by (twitter: @superjustin5000)
Sunday, November 24th, 2013 10:22 am

Super Sky Hero Header


Please help this game go beyond its potential by backing the project or sharing. Making this game will rely greatly on the outcome of this Kickstarter campaign. I think this is a great community here and thank you for any help. Also any feedback is also greatly appreciated.




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Hi fellow LD gamedevs! My game PAWS has launched a Kickstarter campaign to fund its completion. We’ve been working on it for 19 months and it’s really starting to shine, we think.

Take a look at our screenshots and please try the playable  alpha demo. If we get funded, the game will be available to the world in 6 months. If we don’t, it’s 19 months of work down the drain, because we’re poor gamedevs like everyone, and will not be able to develop it further. So please support our Kickstarter. Thank you for your time,

love, Christina



Shameless game promo!

Tuesday, November 5th, 2013 3:55 pm

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Hi lovely LD game-makers! You may remember me from my last 4 LDs, I’m the gal who worked on Kumiho, Trina and Legend of Troll.
Well, in my day job I’m an illustrator/animator, and this is a game I’ve been working on for a year and a half.

It’s going to be a kick-ass casual strategy game for iOS, Android and PC.

We are launching a kickstarter campaign this week, to fund its completion, since it’s about 60% done.
I’d greatly appreciate it if you could like our facebook page or follow us on twitter, and/or donate to our kickstarter. You’ll find the link on facebook and twitter as soon as we launch the campaign (within the week)
Show us some love! Oh, and get ready for a video of myself wielding a lightsaber… The shame!

Shameless promotion over

I’ve said it again: I love LD and want to keep doing it till I die.

I think this project needs some love!

Go to Kickstarter and make sure you aren’t missing out.

There’s a working demo you can download too: Spine Demo.

A 2D skeletal animation tool.

A 2D skeletal animation tool.


Hello fellow awesome game developers!

One day, when I was working to expand a game I made for the  Ludum Dare 18 Challenge (enemies as weapons), it hit me… Why not try to make the world a better place with games? So many great indies have made games to make people think or make people feel strong emotions, and there have been education games forever… Why not make a game to help conquer bullying?
The Adventures of Rubberkid is a colorful, cute game for elementary school children. The aim of the game is to show the player the consequences of bullying. Each level focuses on helping a particular child (or children). Once helped, the player gets to see more info about them… The most important being “What Would Have Been” if the bullies continued and “But Since You Helped”, what they’ll do with their life. This clearly demonstrates the terrifying results of bullying!
Since the point of the game is to help conquer bullying, it’d be silly to charge people money to play it… So the game is entirely free! Instead of charging people to play it, it’s being funded with Kickstarter. The campaign has a low funding goal ($750) but some great stretch goals too: First the game would be translated into Spanish, then French… Then a “Cyberbullying Edition” would be made (aimed at teens), a children’s book and even a comic! With all that, pretty much everyone should be reached with the message :)
I really want to make this project succeed; bullying is easily one of the worst things that exists, and it’s something that affects everyone in some form. If you hate bullying like me, PLEASE share this on Facebook, Twitter, tell a friend, anything! It means the world to me!

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