Hello, and welcome to Ludum Dare 32! This is our first event of 2015, and our 13th year Ludum and Daring.
Without further ado, lets do what you came here to do:
Click the image above to Vote for Ludum Dare 32’s Theme! The highest rated theme will be revealed on Friday April 17th at 9:00 PM EDT (6:00 PM PDT, or Saturday 01:00 UTC). Don’t know when that is? Click this handy link here for your local timezone, or observe the countdown clock above.
There are A LOT of them this time. If you haven’t checked out the list, click here.
Live Streaming? You now have many choices!
By request, we’ve now added support for streaming newcomer Beam. That means you have 4 choices for places to share your development. Pick your favourite, and start broadcasting! Set your game to “Ludum Dare“.
Also! Mac and Linux users! OBS is now cross platform! Add cool borders layouts to your Live Streams!
PSA: Unity Player is no longer compatible with Chrome
As of Chrome 42 (released April 14th), Unity Player, Java, and Silverlight games will no longer work in Chrome (i.e. NPAPI plugins). There is a clumsy user workaround, but you might seriously want to take a look at the HTML5 export found in Unity 5 instead.
Also FYI: Unity Player has never worked on Linux. Just saying. 😉
PSA: You can embed your Ludum Dare web games on your game page
I actually added this last Ludum Dare, but didn’t mention it: You can now embed your web games on your game page. Embeds are currently limited to any size equal-to or below 900×600 pixels. The limit is due to the current website layout. If you need more than that, you should offer to full-screen your game.
Deals, Assets, Wallpapers and more! Click the buttons below the countdown clock for more.
I hope you like the site changes. Some layout tweaks here and there, improvements, and A LOT of optimization. We’re still bound by a lot of old WordPress code, code I’m hoping replace next year (well, if I can afford to anyway). Making a new website is going to take time though, and we need something to hold us over (i.e. this). You can read a bit about my plans here, as well as what I’ve been up to the past couple months.
I’ll have more to talk about in a few weeks, but for now let’s have a Ludum Dare!
I’m really excited to share this. A friend of the band reached out to me, and this is the result.
If you’re jamming, be sure to check out the assets page. A lot of great stuff in the comments.
We’ve got a HUGElibrary of Wallpapers for you this time, including several wallpapers of graffiti by Robert del Naja himself. Check them out!
Plenty of Ludum Deals to check out. For those waiting for them, we now have Unity Pro trial codes for grabs. About a thousand or so. Good until January 4th. Let me know if we run out.
*NEW* We’ve also got a whole bunch of Unreal Engine 4 codes, good for 90 days of Unreal Engine access! More details on the Ludum Deals page.
Time to continue with the festivities. Let’s get you hyped up with some videos!
Well it looks like September is nearly gone, so it’s time to kick off for October Challenge 2013!
The October Challenge is a special Ludum Dare event I started three years ago. More and more people are making games today thanks to Game Jams and events like Ludum Dare. And more and more people talk about selling games, but don’t do it. Well, it’s time to start doing it. Put simply: