Posts Tagged ‘jumpgate’

Progress at start of Day 2

Posted by
Sunday, August 24th, 2014 4:38 am
So, I finished day one, got some sleep (okay, maybe a lot of sleep), and now I’m ready for Day 2.
I’m really basically done already, now it’s just time for polish (can’t have missiles just popping from one place to another and call it ‘teleporting’), more effects, and so on. Also need to build a UI for the win/lose screen, the intro and title screen.

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