Posts Tagged ‘Interval’

Taking Automated Screenshots Header

Ohai there! Since I am planning to record a timelapse of my gamedev for the upcoming LD#33, I thought it would be nice to take a series of screenshots for creating a nice timelapse animation afterwards. I went ahead and did some testing and ran into problems with multi-monitor setups, especially when one monitor has a different pixel density (dpi) than the other(s). This little post is my solution to the problem and provide every Windows user (even on single-screen setups) with a free solution to take screenshots at a set interval.
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Kerinova Studios LD27 Report- Hour: 4

Friday, August 23rd, 2013 11:26 pm

The second bi-hourly post has come, and I am really late for it. One hour and 20 minutes late in fact. Oh well. Better late than never, as they always say.

 

I am starting to get really tired. Ludum Dare started at a fairly bad time for me. It started at 6:00 PM, so by the time Ludum Dare began, I was already wake for like 12 hours. Nevertheless, I continued on for as long as possible. So, what have I gotten done since the last post?

 

If you remember, during the last post, I had nothing playable. Just some engine level stuff. In the 3:30 hours since then, I have finished most of the core features. I finished about 25% of the assets, and got more done on ideas.

 

I now have a working menu :) Which is sort of playable I guess. So goal number 2 finished, Goal number 1 sort of failed.

I don’t really like this menu background. I will probably change it later.

I don’t however, like the menu. I think it is rather ugly, and will need a revamp later on.

 

 

The game itself isn’t playable. I still need to finish the tile, player, and enemy assets. Tomorrow will be a lot of asset work, then debugging all the things I couldn’t test, because I didn’t have assets.

You might say a solution to the debug problem, is to use placeholders. However I hate placeholders. I would rather spend the art time doing something that may end up in the final submission.

 

Nevertheless, I am making decent progress so far. 42 hours and a half to go.

 

 

Before the next post, my goals are:

  1. Get sleep.
  2. Work on the game in my dreams.

You can follow my live stream at www.twitch.tv/coXine, and my live tweets at www.twitter.com/Kerinova_Xeon

You can follow my Ludum Dare blogs at www.kerinova.blogspot.com

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