Posts Tagged ‘intent’

Intent: I have it.

Posted by
Friday, April 23rd, 2010 5:12 pm

This is Tinkergirl, signing up for her second Ludum Dare. First attempt was quite abortive. Again, I’ll be trying to use XNA, SketchUp and Paint! Good luck, everyone.

Notice of intent

Posted by (twitter: @tom7)
Friday, April 23rd, 2010 5:10 pm

I am Tom 7. I will make a game from scratch for Ludum Dare 17.

I do declare that I might use my spartanĀ SDLML lib if I program in SML. But I will probably jazz out in Flash, in which case I may reuse some of the basic infrastructure and physics libraries I wrote for you keep dying (src). Both are GPL. All gameplay and content will be new.

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