Ludum Dare 35
Coming April 15th-18th Weekend

Ludum Dare 34 Results

Posts Tagged ‘indie’

Positrons – a new very dynamic and trending arcade game

Posted by (twitter: @akkugames)
Saturday, January 16th, 2016 4:11 am

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In this game it is necessary to control a positron and avoid collisions with electrons to prevent annihilation. The game is extremely dynamic, quite difficult, requires a good reaction, but the records don’t stop to be beaten. The rating of the game is high and the game itself is in the top among the most trending arcade games.

Google Play: https://play.google.com/store/apps/details?id=com.timazhumapps.positrons

App Storehttp://goo.gl/forms/Grs1lzepcD

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Did you play Up There?

Posted by (twitter: @OtroraGames)
Wednesday, August 26th, 2015 7:49 pm

If you don’t, you might like to give it a try.

Up There – A Monster’s Tale is a little arcade game where you play as a mosnter that use a trampolin to get his food. Only thing is, his food are in fact little persons living peacefully in their sky village.

This game is more cute that it deserve to be but I think you might like it.

I’m really looking for some feedback so if you find the time, go and give it a look. Don’t forget to say Hi in the comments.

Otrora Games Up Dare Ludum Dare Gamejolt Menu

Otrora Games Up Dare Ludum Dare promo

Otrora Games Up Dare Ludum Dare Credits

 

That was a fun ride as always. If you have the time, take at look a my entry. A cute monster eating little people. What could possible go wrong? …Oh yeah, they have traps!

http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=32989

Otrora Games Up Dare Ludum Dare Gamejolt Menu

I forgot to tell you that I’m in

Posted by (twitter: @OtroraGames)
Saturday, August 22nd, 2015 8:48 pm

I didn’t know if I was going to enter until the last minute. Theme seems fun so it’s nice to be back.

I’m working with:

-Construct2

-Inkscape

-Audacity

Listening to Nightwish and Sabaton.

I’d always wanted to make an arcade game but for some reason never did. This might be the time for it.

I hope I can finish in time and hopefully the game will be good enough.

Talk to you soon!

Bounce promo 1

Monster promo2

Monster promo3

We did it!

Posted by (twitter: @@DatamoshGames)
Monday, April 20th, 2015 10:46 pm

We are really happy to have made it, finally. It was a long weekend. Later, we are going to make a proper post-mortem post. Right now, resting and social life is important.
You can play and rate our game, “Robot Uprising!” here: http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=10942

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Yeay! We are almost there!

Posted by (twitter: @@DatamoshGames)
Sunday, April 19th, 2015 9:19 pm

We have our main character, enemies, artwork, and most important thing of all: The weapon!

Main hero of …

Posted by
Saturday, April 18th, 2015 5:36 pm

 

 

Main hero of game which create in collaboration with  &  I’m recieve a lot of fun from work with my friends. A miracle that we have not killed each other. So different people, and so different feel of taste. Anyway – is a lot fun. Next pixel-art update tommorow… probably morning.

panister

 

 

…and More Progress!

Posted by (twitter: @OtroraGames)
Tuesday, December 16th, 2014 2:07 pm

Thanks to the helpfull feedback of Ludum Dare community I have made some progress in Director’s Cut version of my Ludum Dare 31 entry.

http://gamejolt.com/games/arcade/moonlit-crawlers-director-s-cut/41322/

– Now jump mechanics should feel more fluid.

– Added sfx to attacks and enemies kills.

– Improved collisions on attacks.

Next:

– Victory animation

– A better Menu

Keep playing and rating…

Compo version is here:

http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=32989

Poo Dee Pie – Updates!

Posted by (twitter: @kintinue)
Sunday, December 7th, 2014 8:56 am

Poo Dee Pie Header

 

Hello, all! We have some new updates to share.

bg_Factory

For starters, the new background is above. Some layout issues occurred with the banner and other elements, so Steffen created a new background. The new background also incorporates the Pies and Record number of pies.

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Steffen also created a new start screen! Before, the screen was yellowish/brownish/green. The new image matches the background much more.

Ben came up with a TON of catch phrases for the game including:

  • Japanese version:
    ウンコパイ (Poo Pie) 新しいレシピ:ダブルコーン!(New recipe: Double Corn!)
  • I’m Pooin’ It
  • Finger Poopin’ Good
  • Poo It Your Way
  • Where the Poo’s the Star
  • Think Outside the Poo
  • Poo Fresh
  • The Last Great Poo Pie Stand
  • World’s Greatest Poo Pies
  • License to Poo
  • It’s a Poo Pie Neighbourhood
  • In Here, It’s Always Poo
  • Make It Poo
  • Poo Deliver Experts
  • Better Poo, Better Pies
  • It’s Way Better Than Fast Food, It’s Poo Dee Pie
  • Slicing Up Poo

As you may have guessed, many of these are corrupted versions of famous fast food brands. How many of these can you guess?

If you would like to try out the WIP version of Poo Dee Pie (Please do and let us know what you think), click here: http://gamejolt.com/games/arcade/poo-dee-pie/40903/

Follow updates on Poo Dee Pie by checking out #PooDeePie on Twitter. Let us know what you think using the #PooDeePie on Twitter, or tweet us: @ThumbsBlue, @SteffenWittig and @Kintinue

Poo Dee Pie – GIF Action!

Posted by (twitter: @kintinue)
Saturday, December 6th, 2014 7:47 pm

Poo Dee Pie Header

 

Hey, everyone!

Today has been eventful. Steffen painted 90% of the graphics for Poo Dee Pie. Ben got the WIP version of Poo Dee Pie up and running on GameJolt.com. (You can play it here: http://gamejolt.com/games/arcade/poo-dee-pie/40903/)

Steffen has gone to bed now, but he sent an early look GIF of the mouse trapped in the conveyor belt.

PooDeePie gif

There is also a new “Fired” screen in the works:

fired screen

Follow all of the updates on Poo Dee Pie on Twitter by following #PooDeePie. Send us your catch phrase ideas using that hashtag. You can also tweet @ThumbsBlue, @SteffenWittig and @Kintinue with ideas.

Fun fact: The timezone differences between myself, Ben and Steffen are super crazy. It is really interesting to have the opportunity to work with such talented people all over the world!

Poo Dee Pie – Calling EVERYONE!

Posted by (twitter: @kintinue)
Saturday, December 6th, 2014 5:36 pm

Poo Dee Pie Header

 

We have a question for everyone! We need some fun catch phrases. Poo Dee Pie has the option to have sixteen different headers. Steffen and Ben would like to see different catch phrases on each one.

Poo Dee PieAs you can see, the original phrase was “Nothing says “I love you!” like a hot Poo Dee Pie.
Currently, the following have been selected:

Nothing says “I love you!” like a hot Poo Dee Pie
A Poo Dee Pie a day keeps tapewormy away!
Raising poop awareness one pie at a time
Keeping you regular since 1976
What are your suggestions? Let us know here or throw out ideas on Twitter using the tag #PooDeePie. You can also tweet to @SteffenWittig, @ThumbsBlue and @Kintinue.
The WIP version is up and running on GameJolt.com here–> http://gamejolt.com/games/arcade/poo-dee-pie/40903/

 

Some Screenshots and an Idea

Posted by
Saturday, December 6th, 2014 11:34 am

Started Ludum Dare. Very late… I took “One Screen” to mean I am never allowed to do a screen refresh. No background drawing, once something moves or is drawn on the screen it stays there, and I’ve tried to use that as the main mechanic. The idea is that you have to manipulate the lack of redrawing to try and find the circle. Also you can make nice drawings. I think they look nice anyway. :) (Follow me on twitter if you want more updates: @etomame)

Screen Shot 2014-12-06 at 18.04.03

Screen Shot 2014-12-06 at 18.24.15

Screen Shot 2014-12-06 at 18.24.45

 

 

Poo Dee Pie – New Images from Steffen

Posted by (twitter: @kintinue)
Saturday, December 6th, 2014 9:46 am

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Steffen just shared some graphics to keep us entertained for a bit! Check it out:

Sprites from Steffen

 

Poo Dee Pie – Background Work in Progress

Posted by (twitter: @kintinue)
Saturday, December 6th, 2014 9:08 am

 

PooDeePie Header

About an hour ago, Steffen shared a picture of the background work. Check it out:

steffen background

What do you think?

More updates will be up soon. Follow #PooDeePie on Twitter to see the most recent updates!

 

 

Poo Dee Pie – First Screenshot

Posted by (twitter: @kintinue)
Saturday, December 6th, 2014 8:11 am

PooDeePie Header

First early screen shot to illustrate gameplay:

Poo Dee Pie Screenshot 1

 

As you can see, the idea of the game is to get the poo that comes from the poo shoot to land on the pie. Don’t get it in the pie and drop the poo on the conveyer belt, get fired! More details to come soon!

Steffen has complied a great score for the game and it fits really well. Follow #PooDeePie for updates on Twitter!

 

Poo Dee Pie – Updates, Concept Art and More!

Posted by (twitter: @kintinue)
Saturday, December 6th, 2014 7:42 am

PooDeePie HeaderGood morning!

Ben and Steffen have been working hard all night creating some awesome looks for Poo Dee Pie, as well as working on the development of gameplay. Check out these very early concept sketches from Steffen Wittig:

WorkerConsoleWorkerButtonPush Here is the comparison (f)art work from Ben and Steffen.

concept sketches comparison

As you can see, the (f)art work is coming along smoothly.
Game development is running at a great pace and keeping with the timeline. Soon, we will have screen shots of gameplay and videos will be up this evening.

 

 

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