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Posts Tagged ‘indie dev’

#SpeccyJam (the ZX Spectrum Game Jam) is back!

Posted by (twitter: @speccyjam)
Thursday, August 7th, 2014 1:05 pm

Hi all,

Just to let you know that the second annual #SpeccyJam is this month, and starts on 29th August 2014

Dev’s have 1 week (29th August – 5th September) to create a ZX Spectrum flavoured game.
It can be for any platform (Browser, HTML5, Flash, Mobile, iOS, Android, PC .. anything), and you can use any game dev tools to create it (doesn’t need to be programmed in machine code and load on a cassette tape or anything like that.)

Just as long as it looks / feels / plays like a ZX Spectrum game, then it is fine!

You must use only the ZX Spectrum colours and resolution, and you can use the “attribute clash” rules if you want to make it look more authentic (but not a strict rule).

For more details about rules and registration (by way of forum), check out http://www.speccyjam.com

Thanks for reading, and hope to see you there!
Cheers
Dave

 

#SpeccyJam (the ZX Spectrum game jam)

Posted by (twitter: @speccyjam)
Saturday, November 16th, 2013 6:19 pm

Speccy Jam is a regular world wide 1 week game jam, where indie game developers come together to create games with the flavour of the legendary 8-bit personal home computer, the Sinclair ZX Spectrum.

Game developers can work alone or as part of a team, and can use any game engine or dev tools to create their game. It can be developed for ANY device or platform… it doesn’t matter as long as it looks and feels like a Spectrum game!

By the time I have posted this, it is now Day 2 of 7. But it is not too late for you to register to participate.

For the rules and how to register etc, go to http://www.speccyjam.com

Also follow @speccyjam on Twitter

Looking for a past post for indie devs

Posted by (twitter: @CNIAngel)
Sunday, March 4th, 2012 12:05 pm

So I’ve been looking back as far as October for this post for indie devs. It was a link to the ultimate list of resources from actually setting out your indie development company, legal info, sprite/code resources, and etc. I looked through it with glee all those months ago but forgot to bookmark it D: If anyone can point me in the direction of this magnificent post, please don’t hold back :) Thanks to anyone who helps or just reads this :D

 


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