Posts Tagged ‘halo’

Been programming all night? Take a break! :)

Posted by
Friday, March 3rd, 2017 9:06 am

Hi there guys! 😀 It’s been a while since I visited the site and wow, a lot has happened. I’ll be participating in the next jam but in the meantime, here’s an article I wrote. I hope you guys like it! 😀

 

5 Star-Crossed Lovers in Video Games

Alright, this is the first Ludum Dare and I already know what game I’m going to make. What about the theme, you ask? That’s easy; I don’t need a theme, or rules, or reason. I’ve already come up with the best 48-hour game idea.

Check it… A dystopian future. Aliens are running amok being douches. You, a super bad-ass space warrior, have to stop them.

Bullets? Check.
Epic space battles? Check.
You, walking in slow motion towards the camera with unreasonably-large explosions behind you? Triple check.
Slightly creepy but adorable love story involving you, a computer, and a shotgun? Check.
Zombies? No. Get over it.

At the edge of your seats? Of course you are. Now sit back and enjoy the orgasmic cover art for the game.

That’s right, there’s a cover already. I know; you may feel all the jealousy. And, without further ado, here is the art that’s gonna blow your fuggin’ mind socket!

Wait for it…

Waaaaaiiiit for it.

Boom.

Believe it folks! My game has won the Game of the Year Award, and I haven’t even started writing code for it. Believe it: the evolution of combat… and, um… halos… have begun.

Er…… why is everyone looking at me like that? You guys must be nervous of my totally-innovative idea………………. right?

😛

In all seriousness, I can’t wait to participate and learn from this experience! 

 

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