Posts Tagged ‘halfway’

Halfway there and possibly halfway done!

Posted by (twitter: @IamJacic)
Saturday, December 12th, 2015 10:39 pm

Well, the compo is half over. The time certainly flew by.

This LD, I’m trying to incorporate both of the themes. In this co-op (or single-player) single-screen shmup, you control one of two buttons (of the kind that is pressed), and fight against viruses and other malware inside a computer. As you defeat enemies, you will grow. This mechanic isn’t finished yet. I’m going for a simple arcadey feel and visual style. Here’s a look at the art:

early6I just added a nice font too:

early7I still need to: add sound/music, add a title screen and perhaps a game over screen, balance the game, add a nice background, maybe add more enemies, and of course, finish implementing the growth mechanic. I think I can do it!

Halfway There!

Posted by (twitter: @IamJacic)
Saturday, April 18th, 2015 8:05 pm

Wow, 24 hours goes by fast!

early3My game is a top-down shooter with tower-defense elements. When a level starts, a zone (or more than one, on later levels) is randomly placed. Enemies will come to try to kill you and destroy these zones before you can fill them with power. Objectives vary from defeating all the enemies to powering all zones to simply surviving for a set amount of time.

Weapons include bricks, forks, bubbles, dirty socks, and ice cream.

early5I still have a lot to do, but I’m confident I can finish on time!

Halfway over, halfway done!

Posted by (twitter: @IamJacic)
Saturday, December 6th, 2014 7:50 pm

At least, I think I’m halfway done. I added a nice snow effect, and it adds a lot of atmosphere.early7Most of the art is done, and I’m working on finishing title and end screens. Then, I’ll make more levels and add sound and music. I think that’s it!

24 hours in

Posted by (twitter: @IamJacic)
Saturday, August 23rd, 2014 6:20 pm

Wow, is Ludum Dare really half over already? I guess it is. I think I’m 70% finished with my game, which is good, because I’ll only have a few hours to work tomorrow.


My game is an arcade mashup of Pong, Breakout (also known by many other names), and Space Invaders. It all happens at once, and while each part is simple alone, playing three games at the same time requires serious focus! What am I calling this game?

early4The title is “When Worlds Collide”.

early5That’s all I have time to write. I still need to finish the menu, add the story, explain controls, add more enemy ships, and polish everything.

Halfway through!

Posted by (twitter: @IamJacic)
Saturday, April 27th, 2013 8:20 pm

I’m nearly done. I think. All the art is in the game, the win/lose code works, mechanics feel fine, and I even have a title screen!

What’s left? I’ll record sound effects tomorrow, and add polish and simple transitions. I’ll leave you with a screenshot, in case you missed it earlier:


Look at that amazing yet minimalistic title screen! Now, sleep!

Half over already!?

Posted by (twitter: @IamJacic)
Saturday, December 15th, 2012 7:14 pm

I’m actually not doing too bad! :)

early4Here you can see a new monster that the wizard can summon: the skeleton. I want at least three more, and maybe healing spells. I’ve finished sound effects, and now I’m working on music.

I hope everyone else is doing well! Good luck!

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