Posts Tagged ‘GravNav’

I’m in… for the 8th time.

Posted by (twitter: @@moongateuk)
Monday, November 30th, 2015 11:08 am

So yeah I’m in, for my 8th Ludum Dare I’ve attempted.

Over the past few LD’s I’ve really not been up to standard due to formulating ideas that are just really large. So this time I’m going for the small (like really small) games that actually stick to the theme. All whilst trying something new.

Weapons of Choice:

Engine: Unity3D.

Graphics: Affinity Designer.

Audio: Bsfxr.

Language: C#

Also LD related, I was going back through my old LD projects and decided to do a rework of my LD #27 entry called GravNav you can have a look at the announcement for the new version here and have a look though the screenshots for the old version here (Sadly none of the links work for playing or looking at the source as they direct to me old website.).

Anyway good luck everyone, hopefully this time around I’ll do better :D.

GravNav – Completed!

Posted by (twitter: @@moongateuk)
Sunday, August 25th, 2013 1:48 pm

Well that’s it, my LD27 game is comeplete…

I have to say that it’s been really fun and I’m looking forward to playing everyone elses games over the next 3 Weeks.

http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=24424

GravNav Title Levels Part 1 Levels Part 2 Levels Part 3

 

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