Posts Tagged ‘Grafx2’

All done.

Posted by
Monday, April 20th, 2015 9:42 am

So there’s a few graphical glitches but nothing too bad. Good enough!

Completed my first ludum dare game (second time Ive tried.)

Play Marty Funk


Cursor keys or a/w/d to move.

Land and start chanting with ‘space’. Chanting converts grumpy people into happy people.

Be careful not to fart on the happy people’s heads! It will make them grumpy again.

Beware of grumpy people, they throw stones!

When all the people are liberated and happy, you can progress levels.

Play Marty Funk

now for me to get some sleep… zzzzz.

I am in for the Ludum Dare 23 Jam

Posted by
Tuesday, April 17th, 2012 11:50 am

As a lof of people here, this will also be my first Jam.

I will use:

  • Objective-C (what means that the game will be for Mac OS X or iOS. Is there any restriction of platform?)
  • Cocos2D game engine
  • cfxr (for sound effects)
  • Grafx2, Pixelmator and Pixen (for graphics)
  • Audacity (for music)
  • GitHUB (to share the code)

BTW, I am a Brazilian that live in Hsinchu, Taiwan. I was following the list and didn’t find nobody from Taiwan. If you are from ROC and wanna gather, please leave a comment. :)

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