Posts Tagged ‘games’

Hi there!

Have you ever felt being cornered or frustrated because you feel like someone already did what you’re doing? Well, I know that feeling and what I do is I look at other unique games out there and figure out how they did it. Then, maybe, I can look at other things in another perspective just like they did. Here are some of the games that thought outside the box to immerse us with unique and innovative gameplay. Enjoy! :)

Video Games With Unique and Innovative Gameplay Mechanics

Pre Calculus 10…

Posted by (twitter: @ToastedGames)
Friday, May 27th, 2016 11:36 am

PreCalculus’ symbols really grind my gears sometimes…

This image shows my course telling me that '||' means parallel lines.

Why???

Oh I get it.

if (!place_meeting(obj_collision) || keyboard_check(ord('P')))

means if you’re not meeting collision AND IT’S PARALLEL TO THE ‘P’ KEY ON YOUR KEYBOARD.

Yep.

Soulshifter Post-Mortem

Posted by (twitter: @ToastedGames)
Tuesday, April 26th, 2016 11:44 am

(I had to look up what “Post-Mortem” meant because I was so confused at all the blog posts with it in the title. You better be grateful!)

Soulshifter is a game about killing enemies and stealing their forms (sounds morbid, I know). The enemies come in waves out of portals, and you must survive a set amount of waves (based on difficulty) to win. But that’s not all Soulshifter is. Soulshifter is a game about competition, about teamwork, about challenges, and about new experiences.

Me, Erik and Justin worked harder on Soulshifter than on any other game we’ve ever made. I programmed things that I had no clue how to program before we started. Justin made fantastic art in a style he had never tried before we started. Erik learned he was a way better musician than he ever thought he was before we started. We learned that we were a better team than we thought we would be before we started. Soulshifter, and by extension, Ludum Dare did and meant so much more to us than we ever thought it would.

Of course, we didn’t get everything we wanted into the game, but when has anyone ever began a Ludum Dare and finished with everything he wanted originally plus all the things he thought up along the way? We got a game we were happy with in the end, a solid base that could, and will be easily expanded in the future. We got a game that we were proud of, too.

The feedback we’ve gotten has been so wonderful, and everyone  has been so nice. We honestly can’t thank you all enough. Even if you left us a bad score, you will have shown us what we need to improve on next time, and we’re just as grateful to you too. We’ve had so much fun playing other people’s games, also, and it’s just made us feel even stronger that Ludum Dare is a great community of people that we want to meet and compete with every single time it runs.

TL;DR: (What a nasty word, how about this:) To summarize, our time last weekend and the following days after was amazing, we all enjoyed the competition, and all of you, the community. We’re happy with what our game became, and you’ll definitely see us next year. Happy game design,

– Ben, and everyone else at Toasted Games.

We’re in for Ludum Dare 35!

Posted by (twitter: @ToastedGames)
Tuesday, March 29th, 2016 3:10 pm

Hey there! This is Ben from Toasted Games, and I just woke up and don’t really know what’s going on! I’m pretty sure this is a Game Jam, though, right? Ok good. Erik Larson and I (Ben Collings) are going to be participating! Can we do that? I’m not sure how this works… I see a lot of people listing tools that they’re going to be using and writing that they’re gonna be participating in the title, so here:

We will be using (maybe)

  • Gamemaker 8.1
  • Photoshop CC
  • Paint.NET
  • Famitracker
  • Audacity

UPDATE: thanks to Ilseroth for answering my question about participating :)

-Ben, Toasted Games

Presenting DIV Games Studio for LD #35

Posted by (twitter: @TheMikeDX)
Wednesday, March 16th, 2016 4:31 pm

Back in 2000, DIV Games Studio was released in the UK as a complete all in one package for creating games (including a graphical editor) and delighted many users who went on to have successful programming careers, including MDickie who currently has literally MILLIONS of downloads on the android app stores.

DIV was put to rest in 2005 due to being DOS only, but after 10 years sleep, it is now back and ready to compete with the modern world.

A group of us at DIV ARENA are planning to enter LD #35 using DIV Games studio, and exporting our entries to all the modern systems we can (including windows, linux, android, javascript/html, open pandora, gcw and others).

you may even be surprised with what we achieve!

Looking forward to it. See you there :)

 

 

Did you play Up There?

Posted by (twitter: @OtroraGames)
Wednesday, August 26th, 2015 7:49 pm

If you don’t, you might like to give it a try.

Up There – A Monster’s Tale is a little arcade game where you play as a mosnter that use a trampolin to get his food. Only thing is, his food are in fact little persons living peacefully in their sky village.

This game is more cute that it deserve to be but I think you might like it.

I’m really looking for some feedback so if you find the time, go and give it a look. Don’t forget to say Hi in the comments.

Otrora Games Up Dare Ludum Dare Gamejolt Menu

Otrora Games Up Dare Ludum Dare promo

Otrora Games Up Dare Ludum Dare Credits

 

That was a fun ride as always. If you have the time, take at look a my entry. A cute monster eating little people. What could possible go wrong? …Oh yeah, they have traps!

http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=32989

Otrora Games Up Dare Ludum Dare Gamejolt Menu

Lethally cute

Posted by (twitter: @@AniaAc)
Monday, August 24th, 2015 3:44 pm

Cute monsterOne of the monsters of our game, where you can exchange all their pieces, from the ears to the feet.

The goal? you need to be the cutest thing for the kid you are going to eat, you have to atrack them according to their likes and dislikes.

Games I really enjoyed

Posted by
Thursday, May 7th, 2015 11:14 pm

I just wanted to commend the following games for taking a great amount of my time. These are all great games (albeit not all are complete), and I urge you to check them out. While you’re at it, you can try mine too. It might not be among the best, but if you’re into puzzle/action games, try and tell me what you think. (Please read descriptions).

 

To avoid rating spoilers, I have listed them alphabetically.

Click on the images to play the game!

 

A good tunnel is hard to dig

This puzzle game is mind-boggling. I repeated levels for more than 50 times because of that ‘i-will-definitely-do-it-this-time’ illusion. It’s hard but satisfying. Check it out!

AGoodTunnelIsHardToDig-01

 Corrugated Fidelity

I know very little about the stock market, but this (let me say) puzzle game felt solid. Interesting concept and nice production. This one was really fun.

CorrugatedFidelity-01Dead Pixel

One of those environment-constraints driven puzzle games that keeps you trying. While the gameplay is not long, it was nice.

DeadPixel-01

Fathom

I like when the games don’t frustrate you when you fail. In this game, you fail a lot – by a split second. But failure leads to practice, and practice makes perfect. And the game is really pushing you in that direction.

Fathom-01

Forge Craft

I really liked this one. At first I thought it was that match-three style games, but it isn’t. The great thing about this game is that it starts easy, then it gets very hard. At some point, I didn’t even know where to look anymore – every piece of information is relevant and makes sense – but you really have to multitask. The game does not feature a gameover – so even if you are not doing very well, you can still reach the end goal.

ForgeCraft-01

Puppet Guardian

The way this games pushes your brain is fantastic. It requires thought but also action. You have to try this one.

PuppetGuardian 01Radiant Red

At first I didn’t know what to think, but when I understood the gameplay, I just couldn’t stop. Try to beat the extra level – the game developer said it’s too hard to finish – prove him wrong!

RadiantRed-01

Tetris Smash

Very nice Tetris twist. Not much to say, except – GO ALREADY AND PLAY! (Well, for those of you that don’t like Tetris, I feel sorry) :p

TetrisSmash-01

X11 Gust Gunner

The amount of fun increases with amount of frustration you experience. The game is hard and it doesn’t help you that you need to repeat the whole level when you fail. But when you reach mastery (and you will, because you’ll be unable to quit), you will be proud.

X11-01

 

 


 

Stain (this one is mine)

This is my first LD, so I wanted to experiment – so it happened that I experimented with colors. It is maybe a bit unbalanced, but I want your opinion anyway :) How would you make it better?

Stain

 

 

 

 

It’s that time again!

Posted by
Saturday, April 25th, 2015 11:07 pm

Playandrate*witty, intellectual, vaguely pop-culture oriented comment about playing and rating more Ludum Dare entries*

Hey, everyone! I’ve finally managed to settle in a bit to continue playing your games. I know we had quite the lengthy experience last night, playing a very enjoyable (but lengthy to stream) board game created during Ludum Dare — but we’ll be going back to our regularly-scheduled list now!

I’m going to continue to play in accordance to how people show up in chat via the stream, to give the best personal feedback possible. Just remember that I will be playing all the games on my list regardless, so even if you don’t jump in during a stream, I will continue to play, rate and give feedback to your entry when I’m able to!

Looking forward to seeing you there! :)

Sword_Click_HereDon’t forget to PLAY & RATE the game I worked on: EX-SWORD-STENTIAL CRISIS!

It needs more love.

480px-Tumblr_static_heart

Coming Soon – GARAGE NOISE ATTACK!

Posted by
Saturday, April 18th, 2015 5:09 pm

Promo-01

Late Night Playing & Rating Moar LD Games!

Posted by
Friday, December 12th, 2014 11:38 pm

Playandrate

Late night gaming is the BEST gaming! Click here to come watch on Twitch!

I got a nice hot cup of tea and some comfy PJs on! Let’s get down to business!

I’m going to try to get through my current long list of games. You can go right ahead and link your game in chat — but I probably won’t get to it tonight! :)

TC_DL_MW

Don’t forget to play, rate & comment on “A Fine White Line”!

A Fine White Line – Now With MORE WEB!

Posted by
Tuesday, December 9th, 2014 4:25 pm

TC_DL_MW
Play “A Fine White Line” Here!

I think something happened during the upload process and there was a misunderstanding with the files, so we ended up with a downloadable Web game but nothing that popped up in the browser. Of course, the individual with all the files set up had long passed out from exhaustion, which left the poor, defenseless, sleep deprived artist to set up a Web link at 1 am.

And then my internet went down. :C

It’s fixed now, though! 😀 Not only can you play from the web, you can download and play as an embedded media file right on our entry page!

Small victories.

I’m going to chill, drink some tea and play/rate some of your games for awhile.

If you want me to play and rate your game, hop into my stream and post a link in the chat box!

Here’s your Twitch Taxi: http://www.twitch.tv/taunia_sabanski

 

I’m in – My forth LudumDare Compo

Posted by (twitter: @@moongateuk)
Saturday, November 22nd, 2014 11:44 am

So as the title says I’m in for my fourth LudumDare, I’m hoping that being away from game development for a little while will have helped with not making a mountain out of a mole hill for the 48 hour compo.

So let’s hope this one goes further than any of my other games.


 

The following are my weapons of choice:

Engine – Unity3d.

Graphics – Photoshop and Maybe Inkscape.

Programming Language – C#.

Audio – Bfxr, Fakemusicgenerator and FL Studio.


 

I will make my descision on what style I do when the themes go through. I’m still debating on the visual style at the moment and if it will be 2d or 3D.

I’ll try to make a timelapse or live stream the entire event.

More info can be found on my twitter feed @moongateuk and on my website http://www.moongate-uk.co.uk/

 

Introducing my first October Challenge game ever!

Posted by (twitter: @OtroraGames)
Monday, October 6th, 2014 1:05 pm

Nevado

Hello friends, recently I was scrolling my twitter feed like any other day until I saw something that caught my attention. October Challenge! You may say I have been living in a cave the last few years, but I must say I had not heard about this before. As soon as I read it I knew I would enter. Ludum Dare has given me moments of unparalleled learning and the opportunity to experiment and create new ideas for games. I have no doubt that this will be one more.

My game for October Challenge will be one that I have been cooking for over a month. A quite simple idea: what happens if you take an auto-runner, a classic story and a character that is cute even when he dies? And he will die a lot, at least until you master the game enough to make it reach its destination. The game has 78 levels planned, divided into 4 worlds. Each with their own obstacles and traps. It will be initially available for PC, Mac and Linux via itch.io. Now you know how this works, you try the game and if you like it, you pay what you want and what you can.

Right now I’m working on the rest of the levels and on a port for Android and IOS that will be free for those who purchase the first version.

For now I leave you with some screenshots and I hope to share more information with you as soon as possible.

Happy gaming!

Nevado Adventures  Nevado Adventures Levels

 

 

 

 

 

 

Want to prepare for next Ludum Dare?

Posted by
Saturday, September 20th, 2014 8:36 am

If you want to prepare for next LD I have great thing for you:

96h Jam with rules which:

  • starts on 29th November (beginning of Saturday)
  • ends on 3rd December (end of Tuesday)
  • voting ends on 10th December (end of Tuesday)
  • will be on Game Jolt
  • have theme (something like here)
  • have 3 rules for game (like theme, but a bit complex)
  • theme and rules voting will start 22nd
  • have 4 challenge rules (like rules for Ludum Dare)

It is longer (and easier) than Ludum Dare, so you will have good practice for Ludum Dare.

It’s pretty innovative: it is 4 days challenge and it have 3 rules (I think that no other Game Jam have these things).

It will probably be too small, but you can increase number of participants joining the competition.

And if you don’t want to join, but have great idea for theme/rule: please, suggest theme or rule here.

For more info follow links.

I hope you will join or/and suggest theme/rule or/and play games there. :)

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