Posts Tagged ‘gamejolt’

Gamejolt’s ads

Saturday, April 23rd, 2016 10:52 am

First of all: I have nothing against Gamejolt’s ads. I think they are a great way for the web and the devs to get something to keep developing and uploading.

This is just a “funny” reflexion I had since the very first time I uploaded Henkan Pachinko to Gamejolt.

So yea, let’s say that, umm, you finish your beautiful and fancy Ludum Dare entry (solo or with mates). You have put a great effort to it, maybe you have not sleeped, maybe you have not eaten (ok, this one is strange), you haven’t seen the sun. Your family and friends had reported the police because of your disappearence, your couple is starting to think you are cheating him/her, and then starts thinking you probably have a hidden family.

But nothing matters! You are happy with you little indie game. It could be better, maybe, but you finished it on a weekend! And that is a triumph. You had fun, after all.

You finish to compile for web. You create the game’s page on Gamejolt, you upload it. The upload finishes and you click on the “Play” button, daring to try it.

But before that, an ad. And not a normal ad. A fu***** blockbuster videogame ad.

These are the games I saw advertised on Gamejolt the past days

“What a nice game!”, you say. “I might want to try it, they look incredible”, you say. “Oh, the ad has finished, let’s try our LD game”, you say.

So your game starts, and you see THIS.

pantallazohenkanintro

So cool

You compare with the games you have just seen. “What have I done”, “After seeing the others, mine is a crap!”. You start to feel and make some strange expressions in just two seconds.

Fortunately, you remember that those games had a budget of millions of dollars and were done over lots of months (maybe years). You remember you had a great time (solo or with friends), now you can meet new devs and the lil entry you have can be the base of something bigger. That is all what matters.

In our case, someone got angry because he thought that we put the ads to our game, that it was “the first time he saw a Ludum Dare entry with an ad”. He kindly sponsored his comment with a viagra ad.

Well, I simply wanted to share my thoughts with somebody else. Have you experienced something similar?

Now embedded on game page!

Tuesday, April 19th, 2016 12:02 am

We finally got things working – now it’s embedded on the game page.

You can play there, without having to click links! ūüėÄ

Ludum Dare 35

SAAAM Results

Posted by
Wednesday, January 6th, 2016 10:28 am

So, the results are finally it and SAAAM did pretty good. We’re happy that you’ve enjoyed the game and left so much feedback. We really appreciate it!

A few days ago we’ve released a Post Jam version fo SAAAM with additional ending, bug fixes and much, much more! If you haven’t played it yet you should definitly do it here. Also, feedback is still welcome so if you play the game please leave the comment. It means a lot to us. :)

SAAAM on GameJolt

SAAAM

Road To Hell On Game Jolt + Power Up

Posted by
Sunday, August 30th, 2015 7:18 am

Hello guys, after a long week receiving feedback for our game, we finally posted it on Game Jolt

Here is the link of the Road To Hell In Game Jolt: Road To Hell On Game Jolt

Also here is Brazil we have an event called Power Up, in this event a lot of professionals from the local industry come to make lectures and  so we can show then our games from Ludum Dare, so being able to receive their feedback is awesome, not only this, but this event is great for making networking, so thank you Ludum Dare for all of this!

Also here is the link for my game in Ludum Dare, if you want come by and leave a comment: Road To Hell On Ludum Dare

RoadToHell

The Weird Monster Thing’s Adventure Is Fixed!

Saturday, August 29th, 2015 11:29 pm

Well I really had it fixed on Monday and the fixed version was released the same day but I  had to go on a trip for a few days so I forgot to post this. So here is a youtube video showcasing the game:

If you want to play it, click HERE!

And here is his face. For reasons.

Mo

Still developing the game. :3

Posted by
Wednesday, August 26th, 2015 9:04 am

We couldn’t finish the game in time for this JDJam, but we’re not gonna stop developing it until we get to a nice, fun, polished game.

For that, we’re posting it on Gamejolt, where we’ll be sure to get you in sight of the latest dev news and ask you suggestions (maybe some ideas). So be sure to follow us there and give us your feedback!

Come test it there: 1925: Noire

 

My Entry to the IndiesVsGamers Jam!

Posted by
Monday, July 20th, 2015 10:18 pm

I decided to participate in the IndiesVsGamers¬†Jam recently and I was very excited because I missed last years big jam on GameJolt (IndiesVsPewDiePie). One of the requirements was that your game had to use GameJolt scoreboards which was hard for me to implement because I had never used it before but ended up being worth it in the end. I created an endless runner called Rooftops. It was a very enjoyable experience for me and I learned a ton as a result of this jam! I think my game turned out pretty well and i’m excited to see where the community decides to rank it! You can check it out¬†Here¬†if you want to :)

Rooftops Screenshot 1

Rooftops Screenshot 4

Rooftops Screenshot 3  Rooftops Screenshot 2

 

                   GAMEJOLT PAGE

My Jam Game Spark

Posted by
Sunday, July 12th, 2015 8:42 pm

Hey guys,

I just finished a game that I made for the Indie Cup 2015 Jam on GameJolt. I made it in under 72 hours to warm up for the upcoming Indies Vs Gamers Jam and it turned out surprisingly well. It was a ton of fun to make and I hope to add more content and further polish it in the future. Feel free to check it out Here if you want and constructive criticism is always welcome!

Spark Thumbnail

Fallout Inspired Game Jam on GameJolt

Posted by
Monday, June 15th, 2015 6:39 am

In celebration of the announcement of Fallout 4 i’m hosting a jam on Gamejolt for Fallout inspired games. Make a game that is inspired by the Fallout series or takes place in a post-nuclear disaster world. It starts on June 15 and runs for 21 days. Anyone who wants to participate is welcome! Click Here¬†for details and rules.

Post-Compo Version

Thursday, May 1st, 2014 5:08 pm

I’ve uploaded a post-compo version of my game to GameJolt. I’ll be updating it routinely, hopefully. It depends on whether or not I can stay motivated.

GameJolt Link

Compo Link

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