Beer and carbs, it’s what’s for dinner!
So far so good, pretty pleased with limiting myself to realistic ideas and game mechanics. Feeling a little worried about the actual ‘fun’ presented in the game, but we’ll just have to see!
I know we haven’t even started yet, but I’ve got a little hungry, so there it is – my first can of Dr Pepper and first Vifon (instant soup)!
This is the first time we (Jod & I) are doing an LD together, been doing compo’s separately, but decided to kick of some real Team Action!
Also the first time that we participate in a MiniLD, but that shouldn’t matter much. We’re keeping to Jam-rules within Compo time.
The theme is pretty OK! Unlike some LDs I saw good possibilities immediately. But with two people it takes more time to crystalize one. We looked to combine our strongest points: Storytelling (Jod) & Simulation (Joror).
We settled on a time-travel game where you try to prevent a worldwide apocalypse! You can make three small changes to the timeline, and see how that impacts the world over a 100 years, hoping to prevent the Bad Stuff(tm). A mix of simulation of world-powers & storytelling events to steer the outcome, and a protagonists’ perspective to boot!
So what happened 100 years ago? Well that was when the first human Awakened.
Work work work:
First thing: time is limited, ideas are grand. They collide. So we work hard and cut where we can at first. And key to that is a good work environment! Did I mention it is over 30 degrees (86 Fahrenheit for the imperialists ;)) over here and we’re in a loft appartment?
Food photo ! A light lunch of ham, cheese & egg toastie, coffee and a banana.
Been a bit busy to post, I find as I get older I find it harder and harder to find the productivity I used to have, so I am now using Christmas songs (Seems to be effective at work) and traditional LudumDare Waffles!
I don’t usually post pictures of my project until I’m done, but felt like posting one, so enjoy waffles, and potatoes!
Hiya again! We’ve decided on what we think is a pretty nifty concept: You only get one weapon in a first-person stealth game:
We’re pretty happy with this breakthrough, so we’re all going out for burgers at this In N Out that just opened today. This is a novelty for us ‘cuz we’re all native Texans!
We’re letting the interns hold down the ship while we gorge ourselves with really cheap thousand-island-dressing burgers:
Look at em go! They were so focused on getting the character models rigged up we didn’t have the heart to break them from their work. Trabaja duro, soldados!
Dinner break time + desk view.