Posts Tagged ‘flying monsters’

A Flamethrowing Cup Riding a Flying Saucer

Posted by (twitter: @oneseedfruit)
Tuesday, August 25th, 2015 12:28 pm

PISSED

I just fixed some bugs for my game (score not resetting, bad colliders, etc). Check out My Cup of Fury!

I am sorry if playing it is a painful experience.

Just in case if you’re playing the HTML5 (WebGL) build on itch.io, your keyboard controls won’t work once the game is done loading. You need to “activate” the area where the game is embedded by clicking on the “Unity WebGL” logo first or anywhere around there, then click on the game’s screen itself. Now you’ll be able to move around with the keyboard.

Swarm

Posted by
Tuesday, November 27th, 2007 12:52 pm

Swarm was my entry to LD8. The theme of was, well… “swarm”. I know, I know, I’m no good with coming up with names for my entries. Anyway, for this game, I coded an entire 3D engine (octree based) from scratch. So, I spent most of the 48 hours debugging octree code, and crammed in some gameplay towards the end. Since I never spend more time on gameplay – it still should be as fun to play as most of my games :)

Swarm

This is an in-development screenshot, showing some octree debugging going on.

Swarm

That’s how the game looks like. Shoot down all the pink, eyed balls to encounter the uber-cool-final-boss-with-superior-AI. (I got feedback suggesting that at least one person actually played long enough to encounter the boss – so I consider the gameplay aspect successful.)

Here’s a mirror of the original submission: Swarm

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