Posts Tagged ‘fishkin’

Coming along the home stretch!

Posted by
Monday, August 27th, 2012 1:05 am

Our game is coming along swimmingly, check out our post process test!


Posted by
Sunday, August 26th, 2012 2:24 am

We got stuff done, I’m tired look at our things for the love of god click the youtube links it looks better in motion.

This is what the environment looks like.

Bob and Weave enemy test

And last but not least a link to our stream.

Team Fishkin Progress

Posted by
Saturday, August 25th, 2012 3:14 pm

We have a test image for the art style that we are going for in our game!

Again here is a link to our stream!

Our spin on the idea of evolution is that the ships and environments will change over time depending on what weapons and tactics you use throughout the game.


Here is a test build of our oscillating death cloud.

WASD and mouselook are the controls Q and E to rotate

To ascend press space to decend left shift.

Approach the green boxes to allow enemies to spawn.

Left click shoot red balls Right click shoot green balls.


Team Smokin Fishkin

Posted by
Friday, August 24th, 2012 8:58 pm

We are up to around 9 members now

4 Programmers

3 Artists

2 Sound Guys

Were clearly making a AAA title and we are streaming atĀ

The music on the stream is provided by 7MinutesdeadĀ 

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