Ludum Dare 31
Entire Game on One Screen

Judging ends in:
It’s time to Play and Rate Games!


Posts Tagged ‘final’

Old game on an old screen

Posted by (twitter: @SixtenKastalje)
Tuesday, December 9th, 2014 8:51 am

I finished my game in the very last seconds.

The only reason it’s a jam entry, is because my game wasn’t done at all, and then I just took the extra day to finish my game and joined the jam.

I have made all the assets by myself (and some 3d models by my friend) and during the 72 hours.


Right now it’s only for windows, but I’ll port it and upload to GameJolt later – stay tuned!

Entire game on one old IBM screen!

Entire game on one old IBM screen!

It’s a wrap, sort of …

Posted by
Monday, December 8th, 2014 7:21 pm

So, our first Ludum Dare is a wrap! And what fun it was. We did manage to produce a very rough prototype of our game called Glitch. It’s a game about a pixel that has become sentient after a tv short circuits.
Glitch, screeny
see it here

Sadly, our team had very limited time this weekend. In total I think we only managed to put 12 hours of work into it. A lot of things feel unpolished and the game misses that sense of directive. But hey, for something none of us ever tried before, I think we did a reasonable job.

On the bright side: we are very excited about the premise of the game and game design in general. In the next couple of weeks, the game will be revamped into something enjoyable and thrilling. Moreover, this little speed game creation session has taught us so many things, from process management to art direction, that it was definitely worth our time and efforts.

We will be joining Ludem Dare next time and make sure no interruptions befall us!

I give up for now

Posted by (twitter: @qrchack)
Monday, December 8th, 2014 3:06 pm

So… this is the game. I did my best. Learnt a lot this LD. Hope I’ll start on time next LD! :D



If you feel like doing so, feel free to check it out :) PS: I’ll definitely keep working on this one post LD!


Posted by
Sunday, December 7th, 2014 5:17 pm

Finally, for the first time ever, our team finished a game with some time left.

Woosh, now we can sleep well.

please, rate us and comment at:


Finished the game in time…

Posted by (twitter: @SeargeDP)
Sunday, December 7th, 2014 3:56 pm

It’s done. I made a game and it’s even playable, yay. It is inspired by an old arcade classic from 1982, “Burger Time”, but I made it from memory and without looking at more reference material than a single screenshot of the original game.

Not my first 48h jam, but this was the first time I could participate in Ludum Dare and it was a great experience. The game was written in C# and uses the MonoGame library.


This game was made for the compo, downloads are:

Windows | Linux | Sourcecode

My submission is available here.


Music finally finished!

Posted by (twitter: @bananafourlife)
Sunday, December 7th, 2014 3:18 pm

Hey Guys,

I am really desperate. Could someone tell me why I have in one post a cool media inclusion and in the next it won’t work.
That’s really really annoying. :(

This time it was a challenge for me to create music which fits in the theme.

But finally I am finished!

Now I will focusing on the sounds and maybe stream a little bit.

Our stream:


My First Game is Done! Happy LudumDare!

Posted by
Sunday, December 7th, 2014 2:57 pm



All the Game is in the screen, I mean for the computer.
Your goal is at the end of the corridor.
Just walk, it’s easy, I promise.

Click to Play


Admin vs BFU – FINAL

Posted by (twitter: @jarnik)
Sunday, December 7th, 2014 1:40 pm

Type bash commands, slap users, sacrifice goats to make the system work – that is the core of our jam entry :)

Admin vs BFU


“Frankie is a common IT guy, he just cares about his lovely PCs and servers. He feels that work as admin must be like live in heaven except one moment… There are days when creatures from hell, usually called BFU, are trying to use his loved PCs and spread virus among them or damage them like dirty mouse wheel. But there is one thing which makes his day, slapping the BFUs. So, welcome to IT department simulator!

Frankie, the network admin guy, controls, repairs or scan nearby PCs and servers by using shell commands or performing special admin actions, for example sacrificing goat. Admin runs between his office and computers to fix all the problems caused by the users. The computers are connected via network to server which can be seen in the computer network map. If computer is infected then virus can also spread to the connected server through which other computers can be infect later in the network.”

Made in a team of 4 in a day and a half. I was the only one who’s done a game jam before, and it proved some tips I’ve gathered were quite useful (especially planning wise). I’m glad my friends came to appreciate the awesomeness of simultaneous programming with git :)

Hope you all had fun, because we certainly did! :)

Bonus points: play the game to guess the two websites that BFUs are watching when not working on their spreadsheets :D (not shown on the screenshot above)

Snowman Sumo is DONE! :D

Posted by (twitter: @AtkinsSJ)
Sunday, December 7th, 2014 10:08 am

Hooray, I’ve finished! This is certainly my most polished LD entry, so I’m really pleased about that. It’s not a bad game, either! ;)

Since I posted the last build, the player physics is a lot more slippery and bouncy, you can knock snow off your opponent, there re particle effects, and even (a cappella) music and sound effects!

Game page is at and it’s playable online at Find a friend, and give it a go! :)

Finally done!

Posted by
Sunday, December 7th, 2014 8:37 am

Yep, I’m done. After around 12 hours of dev time due to school, I have no more time this weekend and so have drawn it to a close, with a bit of a clumsy win condition. But hope people enjoy it!


Done! May the Takeover begin!

Posted by (twitter: @JangoBrick)
Sunday, December 7th, 2014 8:17 am

Wheewww, I’m done with my game! … my second one, actually. The first idea I had was a lot better than this one, but I ran out of story ideas very quickly so I had to use my backup idea.

Takeover is a tower defense game, and yeah, that’s pretty lame, but I’m still happy I finished something at all – I wasted a full day with the other game. And even though the idea of a tower defense game is boring, I actually like the result quite a bit.

Enough talkin’, have a look at what I’m responsible for: Takeover

What theme will win?

Posted by
Thursday, December 4th, 2014 8:17 am



I like snowman, but what you think? What theme will win?

[cache: storing page]